state_machine_animation 1.0.3
state_machine_animation: ^1.0.3 copied to clipboard
State-machine driven animation controller and evaluation library based on streams.
1.0.3 #
- Added documentation.
1.0.2 #
- Some concepts renamed for better consistency.
1.0.1 #
- Keyframes now use states as keys instead of strings.
- fsm renamed to state machine
- transitionTo bug fix for a case reverting to an ongoing paused transitions origin state.
- keyEvaluators can now return nulls.
1.0.0 #
- Initial version.