state_controller 0.1.0 state_controller: ^0.1.0 copied to clipboard
A new Flutter package.
import 'package:flutter/material.dart';
import 'package:state_controller/state_controller.dart';
void main() => runApp(App());
class App extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with ControllerInjector<MyHomePage, _MyHomePageController> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'${controller.counter}',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: controller.increment,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
@override
_MyHomePageController createStateController() => _MyHomePageController();
}
class _MyHomePageController extends StateController<MyHomePage> {
int _counter = 0;
int get counter => _counter;
@override
void onCreate() {
// TODO: implement onCreate
}
@override
void onWidgetUpdate() {
// TODO: implement onWidgetUpdate
}
void increment() {
changeState(() {
_counter++;
});
}
@override
void onDispose() {
// TODO: implement onDispose
super.onDispose();
}
}