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The Spine runtime for the StageXL library.

changelog #

This file contains highlights of what changes on each version of the StageXL_Spine package. This file is normally updated whenever we push a new version to pub.

Pub version 0.10.0

  • Raised dependency to StageXL 1.4.0
  • Ready for Dart 2.0

Pub version 0.9.0

  • Added new features of Spine v3.6
  • Updated examples to Spine 3.6

Pub version 0.8.6

  • Fixed MeshAttachment.applyDeform
  • Fixed Skeleton.updateCache

Pub version 0.8.5

  • Don't fire event or complete events when mixDuration is 0
  • Fixed AnimationState concurrent modification during iteration

Pub version 0.8.4

  • Fixed AnimationState

Pub version 0.8.3

  • Raised dependency to StageXL 1.0.0

Pub version 0.8.2

  • Fixed AnimationState

Pub version 0.8.1

  • Code size and performance optimizations

Pub version 0.8.0

  • Added optional DisplayObject bounds and hitTest calculation
  • Added all features of the Spine v3.5 format.
  • Updated examples to Spine 3.5

Pub version 0.7.0

  • Added all features of the Spine v3.4 format.
  • Updated examples to Spine 3.4

Pub version 0.6.0

  • Added all features of the Spine v3.1 format.
  • Updated examples to Spine 3.1

Pub version 0.5.1

  • Fixed bone matrix calculation.
  • Fixed bone sorting transform behavior.
  • Fixed wrong matrix calculation.

Pub version 0.5.0

  • Updated to Spine v3 export format.

Pub version 0.4.1

  • Added support for all texture atlas features.
  • Code optimizations and cleanups.
  • Updated to StageXL 0.13.0

Pub version 0.4.0

  • Added support for BlendModes.
  • Added combined texture atlas example.
  • Fixed IK rotation.
  • Fixed AnimationState event streams.
  • Updated to StageXL 0.12.0

Pub version 0.3.2

  • Fixed single bone IK with flip coordinate systems
  • Updated to StageXL 0.11.0

Pub version 0.3.1

  • Added FFD support for Canvas2D renderer.
  • Fixed RegionAttachment transformation matrix.
  • Updated to StageXL 0.10.3

Pub version 0.3.0

  • Support for FlipX and FlipY timelines.

Pub version 0.2.0

  • Support for Inverse Kinematics (IK).

Pub version 0.1.0

  • Support for RegionAttachment, MeshAttachment and SkinnedMeshAttachment.
  • Support for BoundingBoxAttachment.
  • Optimized render path for WebGL and Canvas2D.
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The Spine runtime for the StageXL library.

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License

unknown (LICENSE)

Dependencies

stagexl

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