sprung 2.0.1+1 sprung: ^2.0.1+1 copied to clipboard
Spring curves for Flutter animations. Based on real physics equations with three damping curves.
import 'package:flutter/material.dart';
import 'package:sprung/sprung.dart';
void main() => runApp(SprungDemoApp());
class SprungDemoApp extends StatefulWidget {
static final title = 'Sprung';
@override
_SprungDemoAppState createState() => _SprungDemoAppState();
}
class _SprungDemoAppState extends State<SprungDemoApp> {
bool toggle = false;
@override
Widget build(BuildContext context) {
return MaterialApp(
title: SprungDemoApp.title,
theme: ThemeData(primarySwatch: Colors.pink),
debugShowCheckedModeBanner: false,
home: Scaffold(
/// App bar
appBar: AppBar(
title: Text(SprungDemoApp.title),
),
body: AnimatedContainer(
/// Use [Sprung] in place of any curve.
///
/// Opinionated curves are [Sprung.underDamped], [Sprung.criticallyDamped], [Sprung.overDamped].
/// These are the most common way to use [Sprung].
///
/// If you wish to fine tune the damping action, use `Sprung()` which defaults to `Sprung(20)` and
/// is the same as [Sprung.criticallyDamped]. Changing the value will fine tune the damping action.
///
/// If you want full control over making custom spring curves, [Sprung.custom] allows you to adjust
/// damping, stiffness, mass, and velocity.
///
/// ```
/// Sprung.custom(
/// damping: 20,
/// stiffness: 180,
/// mass: 1.0,
/// velocity: 0.0,
/// )
/// ```
curve: Sprung.underDamped,
duration: Duration(milliseconds: 750),
alignment: toggle ? Alignment.bottomCenter : Alignment.topCenter,
margin: EdgeInsets.symmetric(vertical: 50),
child: RaisedButton(
child: Text('Tap me!'),
onPressed: () => setState(() => toggle = !toggle),
),
),
),
);
}
}