soundpool 0.5.2 copy "soundpool: ^0.5.2" to clipboard
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A Flutter Sound Pool for playing short audio files. Sound tracks are cached in memory and played directly from cache.

0.5.0 (20-03-2019) #

  • maxStreams parameter added to the constructor (Android only feature) (thanks to niusounds)

0.5.1

  • Gradle plugin upgraded
  • Kotlin upgraded
  • Dependency to Android Support library was removed
  • Swift version upgraded

0.5.2 (28-05-2019)

  • Handle content:// schema on Android
  • Run callbacks on UI thread

0.4.0 (04-03-2019) #

  • Methods for immediate playback after loading
  • Documentation update

0.4.1 (06-03-2019)

  • Android bugs fixed

0.3.0 (11-12-2018) #

  • Upgrade Android Gradle plugin

0.2.0 (05-11-2018) #

  • New methods for controlling audio stream:
    • stop
    • pause
    • resume
  • Fixed iOS problem with repeat parameter not working on the first play() call
  • Stream handling wrapper API

0.1.1 (16-09-2018) #

0.1.0 (10-09-2018) #

  • Breaking change
    • Multiple soundpools support
    • Audio stream type may be defined for Soundpool to use (Android only)
      • Every sound loaded for the Soundpool is played on the audio stream Soundpool instace was created with
  • Fix Android app crashing when URI is not reachable

0.0.3 (19-06-2018) #

  • Load sound files from URI
  • Fix setVolume() and release() never finishing

0.0.1 (10-06-2018) #

  • Initial release.
    • Loading sound files from assets.
    • Playing, stopping and pausing streams.
    • Releasing resources.
  • Works on Android and iOS.
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Publisher

verified publisherukaszapps.pl

A Flutter Sound Pool for playing short audio files. Sound tracks are cached in memory and played directly from cache.

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

flutter

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