sliding_drawer 1.0.0
sliding_drawer: ^1.0.0 copied to clipboard
A Flutter widget that provides a drawer with the sliding effect.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:sliding_drawer/sliding_drawer.dart';
void main() {
runApp(const App());
}
class App extends StatelessWidget {
const App({
super.key,
});
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(useMaterial3: true),
home: const HomePage(),
);
}
}
class HomePage extends StatefulWidget {
const HomePage({
super.key,
});
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
// Create a drawer controller.
// Also you can set up the drawer width and
// the initial state here (optional).
final SlidingDrawerController _drawerController = SlidingDrawerController();
@override
void dispose() {
// Clean up the controller when the widget is removed
// from the widget tree.
_drawerController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return SlidingDrawer(
// Connect the controller to the drawer.
controller: _drawerController,
// You can set up some optional properties
// (eg, a shade color, an axis direction, a onShadedAreaTap callback).
shadeColor: Colors.black,
axisDirection: AxisDirection.right,
onShadedAreaTap: () {
// Use the controller to interact with the drawer (eg, for closing).
_drawerController.animateClose(
duration: const Duration(milliseconds: 300),
curve: Curves.easeOut,
);
},
// Add a drawer widget.
drawer: const Scaffold(
body: ColoredBox(
color: Colors.amber,
child: Center(
child: Text('Drawer'),
),
),
),
// Add a body widget.
body: Scaffold(
appBar: AppBar(
backgroundColor: Colors.blueGrey,
elevation: 0,
toolbarHeight: 70,
leadingWidth: 70,
leading: AppBarButton(
onTap: () {
_drawerController.animateOpen(
duration: const Duration(milliseconds: 300),
curve: Curves.easeOut,
);
},
),
),
body: const ColoredBox(
color: Colors.pink,
child: Center(
child: Text('Body'),
),
),
),
);
}
}
class AppBarButton extends StatelessWidget {
const AppBarButton({
required this.onTap,
super.key,
});
final void Function()? onTap;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
child: Center(
child: Container(
height: 60,
width: 60,
decoration: const BoxDecoration(
color: Colors.amber,
shape: BoxShape.circle,
),
),
),
);
}
}