skeleton_text 1.0.0 skeleton_text: ^1.0.0 copied to clipboard
A package that provides an easy way to add skeleton text loading animation in Flutter project.
skeleton_text #
A package provides an easy way to add skeleton text loading animation in Flutter project
Dependency #
dependencies:
skeleton_text:
How To Use #
import 'package:skeleton_text/skeleton_text.dart';
To achieve the above example animation use the following code :
ListView.builder(
scrollDirection: Axis.vertical,
physics: BouncingScrollPhysics(),
itemCount: 10,
itemBuilder: (BuildContext context, int index) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(10.0)),
color: Colors.white70),
child: Container(
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
SkeletonAnimation(
child: Container(
width: 70.0,
height: 70.0,
decoration: BoxDecoration(
color: Colors.grey[300],
),
),
),
Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
Padding(
padding:
const EdgeInsets.only(left: 15.0, bottom: 5.0),
child: SkeletonAnimation(
child: Container(
height: 15,
width: MediaQuery.of(context).size.width * 0.6,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10.0),
color: Colors.grey[300]),
),
),
),
Padding(
padding: const EdgeInsets.only(left: 15.0),
child: Padding(
padding: const EdgeInsets.only(right: 5.0),
child: SkeletonAnimation(
child: Container(
width: 60,
height: 13,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10.0),
color: Colors.grey[300]),
),
),
),
),
],
),
],
),
),
),
);
})
Explanation #
I have created a List builder of 10 Containers. Wrapping any widget by SkeletonAnimation would give a beautiful loading animation.
SkeletonAnimation
SkeletonAnimation(
{@required this.child,
this.shimmerColor = Colors.white54,
this.gradientColor = const Color.fromARGB(0, 244, 244, 244),
this.curve = Curves.fastOutSlowIn,
Key key}
)
The above example uses default value for shimmerColor
and gradientColor
.