situm_flutter_unity 0.0.3 situm_flutter_unity: ^0.0.3 copied to clipboard
A Flutter plugin for embedding Unity projects in Flutter projects.
0.0.3 #
- Restore
Window
flags on Android as soon as theUnityPlayer
is created to avoid status bar to be hidden.
0.0.2 #
- Manages a
resumed
state in iOS to prevent freezing.
0.0.1 #
- Use Texture Layer Hybrid Composition in Android.
--
0.3.0 #
- Remove deprecated RaisedButton an add ElevatedButton to the example
- Migrate to null safety
0.2.1+5 #
- Update unity_export_transmogrify to support Unity 2020.x+.
0.2.1+4 #
- Make minor changes to Unity initialization (iOS).
- Update README.
0.2.1+2 #
- Prevent example app from becoming fullscreen (Android).
- Prevent screen orientation locking (Android).
- Update README.
0.2.1+1 #
- Fix Android issues.
- Update README.
0.2.1 #
- Add iOS support.
- Update README.
0.2.0+1 #
- Pause player when there isn't a view to reattach to.
0.2.0 #
- Drop the 'reattach' method call.
- Simplify 'UnityView' callback names.
- Prevent Unity from causing the window not to be resized when an input method is shown.
- Update README.
0.1.1 #
- Fully support concurrent views by having both automatic and manual view switching.
- Update README.
0.1.0+2 #
- Remove the xml package dependency.
- Update README.
0.1.0+1 #
- Fix package health and maintenance issues reported by pub.dev's package analysis.
- Update README.
0.1.0 #
- Initial release.