simple_audio 1.6.4 simple_audio: ^1.6.4 copied to clipboard
A simple cross-platform solution for playing audio in Flutter.
import 'dart:io';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:file_picker/file_picker.dart';
import 'package:simple_audio/simple_audio.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
// Initialize with default values.
await SimpleAudio.init(
useMediaController: true,
shouldNormalizeVolume: false,
dbusName: "com.erikas.SimpleAudio",
actions: [
MediaControlAction.rewind,
MediaControlAction.skipPrev,
MediaControlAction.playPause,
MediaControlAction.skipNext,
MediaControlAction.fastForward,
],
androidNotificationIconPath: "mipmap/ic_launcher",
androidCompactActions: [1, 2, 3],
applePreferSkipButtons: true,
);
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final SimpleAudio player = SimpleAudio(
onSkipNext: (_) => debugPrint("Next"),
onSkipPrevious: (_) => debugPrint("Prev"),
onNetworkStreamError: (player) {
debugPrint("Network Stream Error");
player.stop();
},
onDecodeError: (player) {
debugPrint("Decode Error");
player.stop();
},
);
PlaybackState playbackState = PlaybackState.done;
bool get isPlaying => playbackState == PlaybackState.play;
bool get isMuted => volume == 0;
double trueVolume = 1;
double volume = 1;
bool normalize = false;
bool loop = false;
double position = 0;
double duration = 0;
String convertSecondsToReadableString(int seconds) {
int m = seconds ~/ 60;
int s = seconds % 60;
return "$m:${s > 9 ? s : "0$s"}";
}
Future<String> pickFile() async {
FilePickerResult? file = await FilePicker.platform
.pickFiles(dialogTitle: "Pick file to play.", type: FileType.audio);
final PlatformFile pickedFile = file!.files.single;
return pickedFile.path!;
}
@override
void initState() {
super.initState();
player.playbackStateStream.listen((event) async {
setState(() => playbackState = event);
});
player.progressStateStream.listen((event) {
setState(() {
position = event.position.toDouble();
duration = event.duration.toDouble();
});
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Simple Audio Example'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
if (Platform.isAndroid || Platform.isIOS) ...{
Builder(
builder: (context) => ElevatedButton(
child: const Text("Get Storage Perms"),
onPressed: () async {
PermissionStatus status =
await Permission.storage.request();
if (!mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text("Storage Permissions: ${status.name}"),
),
);
},
),
),
},
const SizedBox(height: 5),
ElevatedButton(
child: const Text("Open File"),
onPressed: () async {
String path = await pickFile();
await player.setMetadata(
const Metadata(
title: "Title",
artist: "Artist",
album: "Album",
artUri: "https://picsum.photos/200",
),
);
await player.stop();
await player.open(path);
},
),
const SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
child: const Text("Preload File"),
onPressed: () async {
String path = await pickFile();
await player.preload(path);
},
),
const SizedBox(width: 5),
ElevatedButton(
child: const Text("Play Preload"),
onPressed: () async {
if (!await player.hasPreloaded) {
debugPrint("No preloaded file to play!");
}
debugPrint("Playing preloaded file.");
await player.stop();
await player.playPreload();
},
),
],
),
const SizedBox(height: 20),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Stop button.
CircleButton(
size: 35,
onPressed: playbackState != PlaybackState.done
? player.stop
: null,
child: const Icon(Icons.stop, color: Colors.white),
),
const SizedBox(width: 10),
// Play/pause button.
CircleButton(
size: 40,
onPressed: () {
if (isPlaying) {
player.pause();
} else {
player.play();
}
},
child: Icon(
isPlaying
? Icons.pause_rounded
: Icons.play_arrow_rounded,
color: Colors.white,
),
),
const SizedBox(width: 10),
// Toggle mute button.
CircleButton(
size: 35,
onPressed: () {
if (!isMuted) {
player.setVolume(0);
setState(() => volume = 0);
} else {
player.setVolume(trueVolume);
setState(() => volume = trueVolume);
}
},
child: Icon(
isMuted ? Icons.volume_off : Icons.volume_up,
color: Colors.white,
),
),
],
),
const SizedBox(height: 10),
// Volume control.
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text("Volume: "),
SizedBox(
width: 200,
child: Slider(
value: volume,
onChanged: (value) {
setState(() {
volume = value;
trueVolume = value;
});
player.setVolume(value);
},
),
),
],
),
// Toggle looping playback.
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Checkbox(
value: loop,
onChanged: (value) {
setState(() => loop = value!);
player.loopPlayback(loop);
},
),
const Text("Loop Playback"),
],
),
// Toggle volume normalization
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Checkbox(
value: normalize,
onChanged: (value) {
setState(() => normalize = value!);
player.normalizeVolume(normalize);
},
),
const Text("Normalize Volume"),
],
),
// Progress bar with time.
Padding(
padding: const EdgeInsets.symmetric(horizontal: 10),
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(convertSecondsToReadableString(position.floor())),
Flexible(
child: ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 450),
child: Slider(
value: min(position, duration),
max: duration,
onChanged: (value) {
player.seek(value.floor());
},
),
),
),
Text(convertSecondsToReadableString(duration.floor())),
],
),
),
],
),
),
),
);
}
}
class CircleButton extends StatelessWidget {
const CircleButton({
required this.onPressed,
required this.child,
this.size = 35,
this.color = Colors.blue,
super.key,
});
final void Function()? onPressed;
final Widget child;
final double size;
final Color color;
@override
Widget build(BuildContext context) {
return SizedBox(
height: size,
width: size,
child: ClipOval(
child: Material(
color: color,
child: InkWell(
canRequestFocus: false,
onTap: onPressed,
child: child,
),
),
),
);
}
}