signals 4.2.2 signals: ^4.2.2 copied to clipboard
Reactivity made simple. Do more by doing less. Supports Flutter and any Dart project including HTML/JS, CLI, Shelf Server, VM and more.
example #
import 'package:flutter/material.dart';
import 'package:signals/signals_flutter.dart';
final brightness = signal(Brightness.light);
final themeMode = computed(() {
if (brightness() == Brightness.dark) {
return ThemeMode.dark;
} else {
return ThemeMode.light;
}
});
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(
seedColor: Colors.deepPurple,
brightness: Brightness.light,
),
brightness: Brightness.light,
useMaterial3: true,
),
darkTheme: ThemeData(
colorScheme: ColorScheme.fromSeed(
seedColor: Colors.deepPurple,
brightness: Brightness.dark,
),
brightness: Brightness.dark,
useMaterial3: true,
),
themeMode: themeMode.watch(context),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final counter = signal(0);
void _incrementCounter() {
counter.value++;
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: [
Watch((_) {
final isDark = brightness() == Brightness.dark;
return IconButton(
onPressed: () {
brightness.value = isDark ? Brightness.light : Brightness.dark;
},
icon: Icon(isDark ? Icons.light_mode : Icons.dark_mode),
);
}),
],
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Watch((context) {
return Text(
'$counter',
style: Theme.of(context).textTheme.headlineMedium!,
);
}),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}