shader_transitions 0.3.1
shader_transitions: ^0.3.1 copied to clipboard
GPU-accelerated shader page transitions for Flutter — diamond, circle iris, and wipe with eight sweep directions, optional cover color, and a cinematic hold.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:shader_transitions/shader_transitions.dart';
import 'screens/gallery_screen.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
// Compile all fragment shaders before the first frame is drawn.
// This prevents GPU compilation jank on the very first transition.
await ShaderTransitions.preload();
runApp(const ShaderTransitionsDemo());
}
class ShaderTransitionsDemo extends StatelessWidget {
const ShaderTransitionsDemo({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Shader Transitions',
debugShowCheckedModeBanner: false,
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(
seedColor: const Color(0xFF6750A4),
brightness: Brightness.dark,
),
useMaterial3: true,
),
home: const GalleryScreen(),
);
}
}