shadcn_ui 0.13.4 copy "shadcn_ui: ^0.13.4" to clipboard
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shadcn-ui ported in Flutter. Awesome UI components for Flutter, fully customizable.

0.13.4 #

  • CHORE: Update svg dependencies

0.13.3 #

  • FEAT: Add ShadApp.custom for custom WidgetsApp implementation.

0.13.2 #

  • CHORE: Use forked flutter_svg and vector_graphics packages.

0.13.1 #

  • CHORE: Update ShadImage import due to WASM.

0.13.0 #

  • FEAT: New ShadCalendar component with the single, multiple and range variants.

0.12.0 #

  • FEAT: Add axis, spacing, runSpacing, alignment, runAlignment, crossAxisAlignment and crossAxisAlignment to ShadRadioGroup and ShadRadioGroupFormField.

0.11.1 #

  • FEAT: Add headers to ShadImage to allow custom headers in the network requests.

0.11.0 #

  • FEAT: Add ShadSelect.multiple, ShadSelect.multipleWithSearch, ShadSelectMultipleFormField and ShadSelectMultipleFormField.withSearch constructors.
  • FEAT: Add onChangedNullable to ShadSelect and ShadSelectFormField, to allow the deselection of an option.
  • Improve the ShadSelect focus behavior.
  • Improve size of ShadSelect options to fit the available space.

0.10.0 #

  • BREAKING CHANGE: Rename children parameter of ShadContextMenu and ShadContextMenuRegion into items.

0.9.8 #

  • Improve the ShadContextMenu right click behavior on Web.

0.9.7 #

  • Remove kind event from ShadMouseArea

0.9.6 #

  • Fix: the browser context menu has been enabled again, and deactivated only for the ShadContextMenu component.

0.9.5 #

  • Add text selection toolbar to ShadInput (thanks to @moshOntong-IT).

0.9.4 #

  • Add gestures recognizers to ShadTable for rows and columns.

0.9.3 #

  • Fix ShadSelectFormField focus when readOnly is true.

0.9.2 #

  • Add gap to ShadInput and ShadInputFormField (thanks to @moshOntong-IT).

0.9.1 #

  • Fix native context menu by disabling it on Web.
  • Add controller to ShadContextMenu.
  • Add onLongPress to ShadContextMenuRegion, defaults to true on mobile.

0.9.0 #

  • New ShadContextMenu component.
  • Add groupId to ShadPopover, to determine if the tap is inside the popover or not.
  • Add onFocusChange to ShadFocusable and ShadButton.
  • Add onSecondaryTap to ShadButton.

0.8.1 #

  • Fix ShadTabs not updating the controller when the value changes.

0.8.0 #

  • BREAKING CHANGE: Refactor ShadResizablePanelGroup in order to react to window resize correctly. The sizes have been normalized. You don't need to provide anymore a pixel size, but a value between 0 and 1 which indicates the percentage of the available space.
  • Add onChanged to ShadTabs.
  • Add onSecondaryTap to ShadGestureDetector and ShadButton.
  • Fix maxWidth missing in ShadSelectForlField.

0.7.3 #

  • Add header and footer to ShadSelect and ShadSelectFormField.
  • Add mainAxisAlignment and crossAxisAlignment to ShadAlert.
  • Fix unintentional disposal of controller in ShadSelect.
  • Remove assert about icon and iconSrc in ShadAlert, you can avoid using an icon now.
  • Fix height of Sheet.

0.7.2 #

  • Add controller parameter to ShadSelect and ShadSelectFormField.

0.7.1 #

  • Fix performance of ShadSelect with the new optionsBuilder parameter for a large number of options.
  • Fix keyboard appearance of ShadInput (thanks to @hieupm2096).
  • Add onPressed to ShadBadge.
  • Rename button text parameter into child.
  • Rename dialog content parameter into child.
  • Rename sheet content parameter into child.
  • Rename tab text parameter into child.

0.7.0 #

  • Rename Tabs defaultValue parameter into value.
  • Rename Card content parameter into child.
  • Rename Badge text parameter into child.
  • Rename Input onTap parameter into onPressed.
  • Rename AccordionItem content parameter into child.
  • Add filter to Select and Popover in order to blur the background when the popover is open.
  • Pass errorText to error build of Form Fields.
  • Add gap to Buttons, default to 8.
  • Update type of src parameter of Avatar
  • Add Alert.raw constructor
  • Add Dialog.raw constructor
  • Add Select.raw and SelectFormField.raw constructors
  • Add TableCell.raw constructor
  • Add draggable to Sheet to make it draggable, it works on every side.
  • Add ThemeVariant to handle the default theme variant, and the one without the secondary border.

0.6.5 #

  • Add textDirection to ShadButton

0.6.4 #

  • Make content of ShadTab optional
  • Add TextSelectionTheme using shadcn colors
  • Add crossAxisAlignment to ShadCheckbox
  • Fix ShadSelect popover padding

0.6.3 #

  • Fix FormFields label not getting the correct style.
  • Update the Popover animation duration to be faster, the same applies to the Select component.
  • Remove unused waitDuration and showDuration from Popover.
  • Add effects and shadows to Select and SelectTheme.

0.6.2 #

  • Fix form field error border decoration not working
  • Add ShadAutovalidateMode to ShadForm, with the new alwaysAfterFirstValidation mode (the new default)
  • Fix: apply Google Font to Material text theme

0.6.1 #

  • Remove ShadButtonSize.icon. Now by default, when the icon is provided and the text is not, the button will use the icon size.

0.6.0 #

  • Add ShadTabs component
  • Add ShadColorScheme.fromName to easily create a color scheme from a name (String)
  • Add package to ShadImage (thanks to @farhanfadila1717)
  • Fix decoration of form fields
  • Fix selection controls of ShadInput

0.5.7 #

  • Renamed the breakpoints
  • Add context.breakpoint extension

0.5.6 #

  • Fix mismatch of childAlignment and overlayAlignment in ShadPortal
  • Remove top padding of ShadPopover
  • Set default values to ShadAnchor and ShadAnchorAuto

0.5.5 #

  • Remove inputDecoration from form fields.
  • Fix ShadApp default dark theme.

0.5.4 #

  • Fix double padding on form fields.

0.5.3 #

  • Update dependencies
  • Removed deprecated parameters checkerboard... from ShadApp

0.5.2 #

  • Fix onTap not working in ShadInput and ShadInputFormField

0.5.1 #

  • Fix ShadInputFormField which disposed the controller being passed to it.
  • Add scrollable and scrollPadding to ShadDialog and ShadSheet. By default, the dialogs and sheets are scrollable and the viewInsets are the default scroll padding.

0.5.0 #

  • Add the ShadSelect.withSearch constructor to easily add a search input to the select component.

0.4.7 #

  • Add maintainState to ShadAccordion to keep the child in the tree even if the item is closed, defaults to false.
  • Update ShadAccordion to use effects instead of transitionBuilder.
  • Remove rive dependency and Rive support in ShadImage due to many issues with the package.
  • Remove colorScheme from ShadTextTheme. Now the colors will be automatically derived, unless specified.
  • Fix popover position in ShadSelect component.
  • Refactor ShadDecoration to easily change the default borders and add new decoration properties to it. Some properties have been moved from the components to the decoration of the component.
  • Fix ShadTable row indexes when using an headerBuilder (thanks to @Kyziq).

0.4.6 #

  • Update depencencies versions
  • Remove ShadSameWidthColumn component
  • Remove boxy dependency
  • Make components keyboard accessible

0.4.5 #

  • Remove placeholderStyle and placeholderAlignment from ShadDecoration and move to ShadInput and ShadInputFormField
  • Add suffix and prefix to ShadInput and ShadInputFormField

0.4.4 #

  • Add horizontalScrollPhysics and verticalScrollPhysics to ShadTable
  • Add mainAxisAlignment and crossAxisAlignment to ShadButton
  • Fix ShadDialog content adding default text style
  • Remove popover asserts and ignore operation if already opened/closed.
  • Add longPressDuration to ShadGestureDetector
  • Add hoverStrategies to ShadButtonTheme's
  • Fix use strutStyle in ShadInput
  • Add backgroundColor to ShadInput and ShadInputFormField (thanks to @Dredayduncan)
  • Remove inputDecoration from ShadInput
  • Put placeholder on top of ShadInput
  • Fix text style alignment

0.4.3 #

  • Fix ShadResizable divider position

0.4.2 #

  • Add ShadGestureDetector with hover strategies for touchscreens.
  • Add ShadTooltipController to ShadTooltip.
  • Increase the divider size in the ShadResizable component.

0.4.1 #

  • Expose ShadResizableTheme.

0.4.0 #

  • Add ShadResizable component

0.3.3 #

  • Improve pub dev score

0.3.2 #

  • Fix preferBelow default value for ShadSelect and ShadPopover

0.3.1 #

  • Add ShadAnchorAuto to ShadPortal, to automatically adjust the position of the overlay. This applies to all components that use ShadPortal, like ShadSelect, ShadTooltip, ShadPopover.

0.3.0 #

  • Add ShadTable component
  • Improved ShadInput placeholder alignment

0.2.6 #

  • Fix buttons state not updated correctly
  • Remove ShadAssets in favor of LucideIcons

0.2.5 #

  • Add width and height to ShadCard
  • Add leading and trailing to ShadCard

0.2.4 #

0.2.3 #

  • Expose ShadTextTheme
  • Fix ShadTextTheme to add ability to change font family
  • Add materialThemeBuilder to default ShadApp
  • Add ShadTextTheme.fromGoogleFont to use a Google Font

0.2.2 #

  • Fix lerp of ShadDecoration and ShadBorder
  • Add ShadDecoration.none and ShadBorder.none

0.2.1 #

  • Fix export of color schemes (thanks to @Pietervdw)

0.2.0 #

  • Add materialThemeBuilder and cupertinoThemeBuilder to ShadApp
  • Fix readOnly for ShadInput
  • Fix initialValue for ShadInputFormField
  • Rename AnimatedShadTheme into ShadAnimatedTheme

0.1.0 #

  • new ShadProgress component
  • new ShadAccordion component
  • new ShadSheet component
  • add onLongPress to buttons
  • add ShadStatesController to buttons
  • update showShadDialog
  • set toast default animations based on alignment
  • change toast default offset
  • add Material and Cupertino constructors in ShadApp

0.0.1-dev1 #

  • First development release

0.0.0 #

  • Initial commit