sector 0.3.0-alpha+1 sector: ^0.3.0-alpha+1 copied to clipboard
Fast and intuitive 2D data structures: grids, graphs, pathfinding & more.
Change Log #
0.3.0-alpha #
Major overhaul of the API, almost all classes and methods have been renamed or
restructured; the API is now more consistent and easier to use, and has been
layered partially on top of package:lodim
;
sector
now includes data structures, graphs, grids, and pathfinding.
0.2.0 #
-
Renamed
<Grid>.contains
to<Grid>.containsXY
:- if (grid.contains(0, 0)) { + if (grid.containsXY(0, 0)) {
-
Added
<Grid>.contains
to check if a given element is within the grid, similar toList.contains
:if (grid.contains('#')) { // ... }
-
Removed
Uint8Grid
, in favor ofListGrid.view(List<T>, {int width})
:- final grid = Uint8Grid(3, 3); + final grid = ListGrid.view(Uint8List(3 * 3), width: 3);
This reducs the API surface, and focuses on the key use-case of creating a grid without copying the data: using compact lists as backing storage without generics or codegen.
-
Added
GridIterator
,GridIterable
andTraversal
. These classes provide ways to iterate over the elements of a grid, and to traverse the grid in different directions.For example, a row-major traversal:
for (final element in grid.traverse(rowMajor())) { // ... }
See also:
rowMajor
drawLine
-
Added
<Grid>.layoutHint
and<Grid>.getByIndexUnchecked
; these methods allow for more efficient traversal of the grid, by providing a hint about the layout of the grid, and by accessing elements by index without extra bounds checking.Most users never need to use these methods.
0.1.1 #
- Added
Uint8Grid
, the first sub-type ofTypedDataGrid
. AUint8Grid
, like it's counterpartUint8List
, is a grid of unsigned 8-bit integers, which makes it suitable for storing pixel data, tile maps, and other data that can be represented as a grid of 8-bit values.
0.1.0 #
🎉 Initial release 🎉