screenutil_lego 1.0.0+2 copy "screenutil_lego: ^1.0.0+2" to clipboard
screenutil_lego: ^1.0.0+2 copied to clipboard

lego is all you need

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add screenutil_lego

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  screenutil_lego: ^1.0.0+2

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:screenutil_lego/main.dart';
import 'package:screenutil_lego/util/_/build_app/function/before_material_app/_.dart';
import 'package:screenutil_lego/util/_/build_app/function/before_material_app/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/build_app/function/before_run_app/_.dart';
import 'package:screenutil_lego/util/_/build_app/function/before_run_app/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/material_app/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/material_app/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/my_app/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/my_app/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/run_app/_.dart';
import 'package:screenutil_lego/util/_/build_app/widget/run_app/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/module_functions/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/_/shared_params/_/material_app.dart';
import 'package:screenutil_lego/util/_/shared_params/_/start_app_params.dart';
import 'package:screenutil_lego/util/_/shared_params/screenutil_lego/_.dart';
import 'package:screenutil_lego/util/config/screenutil_lego/_.dart';
import 'package:screenutil_lego/widget_book/screenutil_lego/_/_.dart';