schemake 0.6.2 schemake: ^0.6.2 copied to clipboard
Schemake (schema make) is a package for describing schemas from a declarative specification.
Schemake #
Schemake (schema make) is a package for describing schemas from a declarative specification. Specifications can then be used for validating data, generating code or other schemas like JSON Schema and more.
A Schemake specification is easy to write and is just plain Dart code:
import 'package:schemake/schemake.dart';
const person = Objects('Person', {
'name': Property(Strings()),
'age': Property(Nullable(Ints())),
});
With such a schema specification, you can now validate data you receive, for example, from JSON or YAML:
import 'package:schemake/schemake.dart';
import 'dart:convert';
void main() {
// joe has type Map<String, Object?>, but its "properties", or keys,
// are guaranteed to follow the "person" schema above.
final joe = person.convert(jsonDecode('{"name": "Joe"}'));
print(joe['name']); // prints "Joe"
print(joe['age']); // prints "null"
// this will throw (because age has type int, not String):
// PropertyTypeException{propertyPath: [age],
// cannot cast foo (type String) to int,
// objectType: schemake.Objects ...
person.convert(jsonDecode('{"name": "Joe", "age": "foo"}'));
}
Data types #
Supported data types:
Schemake type | Dart type |
---|---|
Ints |
int |
Floats |
double |
Bools |
bool |
Strings |
String |
Arrays(T) |
List<S> |
ObjectsBase<C> |
C |
Objects |
Map<String, Object?> |
Maps(T) |
Map<String, S> |
Nullable(T) |
S? |
Validatable(T) |
S |
In the table above,
T
stands for some other Schemake type, andS
for the Dart type associated withT
.ObjectsBase<C>
is convertable to some Dart classC
, as explained below.
enum
s are also supported as a special-case of Validatable(Strings)
(see the Validatable
section).
Maps from String
to some type T
(for a given Dart type S
) are supported with the Maps
Schemake type,
which is a subtype of ObjectsBase<Map<String, S>>
.
All Schemake types implement Dart's Converter<Object?, S>
for some Dart type S
.
Schemake types are normally declared with const
, as they are, semantically, types.
Objects
and ObjectsBase
#
Objects
are data structures with a known schema, similar to Dart classes.
We've seen an example of Objects
earlier, the Person
schema.
Calling convert
on a Map
will convert it to a "pure" data Map<String, Object?>
which is guaranteed to match the
schema described by the Objects
instance.
By "pure data", we mean values whose Dart types are present in the types table shown earlier.
Objects
extends ObjectsBase
, which can also be used to create schema types that convert to arbitrary Dart data
classes
(which is normally done by code generation, as explained in the next section), which means that their convert
method
returns instances of a specific Dart class instead of Map
.
As an example, given a simple Dart class:
class MyType {
final String example;
const MyType({required this.example});
}
We could specify a Schemake type for it using Objects
:
const myTypes = Objects('MyTypes', {
'example': Property(Strings()),
});
We could also write a ObjectsBase
subtype that converts directly to MyType
:
class MyTypes extends ObjectsBase<MyType> {
const MyTypes() : super('MyType');
@override
MyType convert(Object? input) {
final map = input as Map<String, Object?>;
checkRequiredProperties(map.keys);
return MyType(
example: convertProperty(const Strings(), 'example', map),
);
}
@override
Converter<Object?, Object?>? getPropertyConverter(String property) =>
switch (property) {
'example' => const Strings(),
_ => null,
};
@override
Iterable<String> getRequiredProperties() => const {'example'};
}
The above class can convert a Map<String, Object?>
to an instance of MyType
while validating its schema.
The dart_gen
library (see next section) would produce something similar, but with more complete error handling
and functionality (i.e. toString
, ==
, hashCode
, toString
, fromString
, toJson
, fromJson
etc.).
To summarize:
Schema type converts to
ObjectsBase<S> ---> S
Maps<T> ---> Map<String, T>
Objects ---> Map<String, Object?>
+---- can be used to generate some class S
and a subclass of ObjectsBase<S> that converts between S and other Map
Semi structured objects
In a Schemake schema, you can represent any Map<String, Object?>
(unstructured data)
using the following Objects
schema:
const maps = Objects('Map', {},
unknownPropertiesStrategy: UnknownPropertiesStrategy.keep);
With the above schema, the values of the unknown properties are not validated at all, but are kept in the converted object.
UnknownPropertiesStrategy
allows the following values:
forbid
- the default: forbids unknown properties (used for data whose structure is fully known).keep
- allow any properties besides the known ones, and keep them in the converted object.ignore
- allow any properties besides the known ones, but discard them.
For cases where some properties are known, but not all (which is common in RFCs as this allows extensions to provide meaning to additional properties), it's simple to define a partial schema:
const maps = Objects('PartialSchemaa', {
'knownProperty': Property(String()),
}, unknownPropertiesStrategy: UnknownPropertiesStrategy.keep);
This schema determines that the knownProperty
property must have type String
, but allows any other properties with
any type to exist. So, the following would be both valid instances of this schema:
{'knownProperty': 'good'}
{'knownProperty': 'good', 'whatever': true}
But this value would NOT be valid:
{'knownProperty': false}
--> error: cannot castfalse
toString
Validatable #
Validatable
wraps another Schemake type, adding further constraints to values that may be accepted.
For example:
import 'package:schemake/schemake.dart';
const nonBlankStrings = Validatable(Strings(), NonBlankStringValidator());
void main() {
// OK! Prints "foo"
print(nonBlankStrings.convert('foo'));
// ValidationException{errors: [blank string]}
print(nonBlankStrings.convert(' '));
}
You could now modify the Person
schema mentioned earlier to only accept non-blank names:
import 'package:schemake/schemake.dart';
const nonBlankStrings = Validatable(Strings(), NonBlankStringValidator());
const person = Objects('Person', {
'name': Property<String>(nonBlankStrings),
'age': Property<int?>(Nullable(Ints())),
});
Other built-in validators are IntRangeValidator
and FloatRangeValidator
.
For example, to only accept integers in the range from 1 to 10:
const range = Property<int>(Validatable(Ints(), IntRangeValidator(1, 10)));
enums
A special case of Strings
where the allowed values are all known at compile-time can be modelled as a
Validatable(Strings(), EnumValidator(...))
, which ensures only certain String values are allowed.
Because this is such a common use case, Schemake provides the Enums
type, which makes declaring enums
easier:
// the someEnum field is a String whose value must be one of
// "one", "two" or "three"
const typeWithEnumField = Objects('EnumExample', {
'someEnum': Property(Enums(EnumValidator('SmallInt', {'one', 'two', 'three'}))),
});
The Dart code generator creates an actual Dart enum
to represent enum properties, but their serialized type is
still String.
Dart code generation #
You can generate data classes automatically from Objects
schemas using the dart_gen
library:
import 'package:schemake/dart_gen.dart' as dg;
import 'package:schemake/schemake.dart';
const person = Objects('Person', {
'name': Property(Strings()),
'age': Property(Nullable(Ints())),
});
void main() {
print(dg.generateDartClasses([person]));
}
The following basic Dart class is generated:
class Person {
final String name;
final int? age;
const Person({
required this.name,
this.age,
});
@override
String toString() =>
'Person{'
'name: "$name",'
'age: $age'
'}';
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Person &&
runtimeType == other.runtimeType &&
name == other.name &&
age == other.age;
@override
int get hashCode =>
name.hashCode ^ age.hashCode;
Person copyWith({
String? name = null,
int? age = null,
bool unsetAge = false,
}) {
return Person(
name: name ?? this.name,
age: unsetAge ? null : age ?? this.age,
);
}
}
Nearly everything can be customized. For example, to make the class' fields non-final and the constructor non-const,
and only generate the toString
method, use the following options:
void main() {
print(dg.generateDartClasses([someSchema],
options: const dg.DartGeneratorOptions(
methodGenerators: [dg.DartToStringMethodGenerator()],
insertBeforeField: null,
insertBeforeConstructor: null)));
}
You can also write your own implementations of DartMethodGenerator
to generate any other methods.
JSON and YAML #
To include toJson
, fromJson
and other methods, you need to configure the Dart generator
with the appropriate DartMethodGenerator
s:
void main() {
print(dg.generateDartClasses([person],
options: const dg.DartGeneratorOptions(methodGenerators: [
...dg.DartGeneratorOptions.defaultMethodGenerators,
dg.DartToJsonMethodGenerator(),
dg.DartFromJsonMethodGenerator(),
])));
}
Now, in addition to toString
, hashCode
and the ==
operator, the Person
class will also have
the JSON methods:
class Person {
...;
static Person fromJson(Object? value) => ...;
Map<String, Object?> toJson() => ...;
}
The toJson
method returns a Map
in the tradition of Dart, as the dart:core
's jsonEncode
function automatically
calls toJson
on any type implementing it... which means serializing Person
is as easy as:
void main() {
// prints {"name": "Joe", "age": 42}
print(jsonEncode(Person(name: 'Joe', age: 42)));
}
The fromJson
method accepts either a:
- JSON
String
(in which casejsonEncode
is invoked first). List<int>
(treated as UTF-8 byte array).Map
The Map
can be produced by, for example, jsonDecode
or loadYaml
:
import 'package:yaml/yaml.dart';
void main() {
Person aPerson = Person.fromJson(loadYaml('name: Mary'));
// Prints: Person{name: "Mary",age: null}
print(aPerson);
}
Custom generators #
Schemake was designed to make it easy to add more generators.
Currently, only Dart code generation is supported, but JSON Schema will be added soon. I might add a Java generator as well, and hopefully others can contribute more!
TODO show how to create a generator.