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Flutter plugin for SceneView — 3D and AR scenes using native renderers (Filament on Android, RealityKit on iOS).

3.6.1 #

  • Initial public release
  • SceneView widget for Android and iOS
  • ModelNode with GLB model loading
  • Gesture controls (orbit, zoom, pan)
  • Environment and lighting configuration

3.6.0 #

  • Update SceneView dependency to 3.6.0 (Filament 1.70.1)
  • Add repository, issue_tracker, and topics to pubspec.yaml for pub.dev discoverability
  • Improve README with badges, detailed setup instructions, full controller API table, and architecture diagram
  • Add LICENSE file (Apache-2.0)

3.5.0 #

  • Update SceneView dependency to 3.5.0
  • Version alignment with SceneView SDK

3.4.7 #

  • Update SceneView dependency to 2.3.0 (latest on Maven Central)
  • Fix missing addGeometry and addLight method handlers on Android (no longer crash with notImplemented)
  • Fix rememberEnvironment null safety in Android bridge
  • Fix iOS bridge to track per-model scale (not just paths)
  • Add proper dispose() to SceneViewController
  • Add StateError when calling controller methods before view is ready
  • Add isAttached property to SceneViewController
  • Update Kotlin to 2.0.21, Compose BOM to 2024.06.00, compileSdk to 35
  • Update iOS podspec version to 3.4.7
  • Improve Dart documentation on all public APIs

0.1.0 #

  • Initial scaffold release
  • SceneView widget (3D) with PlatformView on Android and iOS
  • ARSceneView widget (AR) with PlatformView on Android and iOS
  • SceneViewController with method channel bridge
  • ModelNode, GeometryNode, LightNode data classes
  • Android: SceneViewPlugin with ComposeView + Scene composable
  • iOS: SceneViewPlugin with UIHostingController + SceneViewSwift
  • Example app with 3D model viewer
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Flutter plugin for SceneView — 3D and AR scenes using native renderers (Filament on Android, RealityKit on iOS).

Topics

#three-dimensional #ar #sceneview #filament #augmented-reality

License

Apache-2.0 (license)

Dependencies

flutter

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