scenekit_plugin 0.0.15 scenekit_plugin: ^0.0.15 copied to clipboard
Flutter Plugin rendering 3d Scenes - 3d renderer development platform for iOS and Android mobile devices.
scenekit_plugin #
An iOS plugin to render 3d models in SceneKit iOS.
Table of contents #
📱 Supported platforms #
- iOS 9.0+.
✨ Features #
- 3D Earth
- Ability to add widgets to 3D Earth
- Tap on widgets
- Show images in widgets
- Dispose scene
📷 Screenshots #
| iOS |
❓ Usage #
- Init scenekit view
late ScenekitController scenekitController;
ScenekitView(
onScenekitViewCreated: onScenekitViewCreated,
),
void onScenekitViewCreated(ScenekitController scenekitController) {
this.scenekitController = scenekitController;
}
- Place Earth in the scene
scenekitController.addWidgetToScene();
- Place Widget on the Earth
scenekitController.addWidgetToEarth(model:
ScenekitWidgetModel(
lat: 80,
long: 5,
name: "widgetNode1",
assetName: 'assets/eagle.png',
hexColor: 0x7FFF00,
onWidgetTap: () async {
await HapticFeedback.lightImpact();
print("navigate to widgetNode1 !");
},
),
)
- Place Widgets on the Earth
scenekitController.addWidgetsToEarth(models: [
ScenekitWidgetModel(
lat: 80,
long: 5,
name: "widgetNode1",
assetName: 'assets/eagle.png',
hexColor: 0x7FFF00,
onWidgetTap: () async {
await HapticFeedback.lightImpact();
print("navigate to widgetNode1 !");
},
),
ScenekitWidgetModel(
lat: 43,
long: -85,
name: "widgetNode2",
assetName: 'assets/eagle.png',
hexColor: 0x7FFF00,
onWidgetTap: () async {
await HapticFeedback.lightImpact();
print("navigate to widgetNode2 !");
},
),
ScenekitWidgetModel(
lat: -19,
long: 47,
name: "widgetNode3",
assetName: 'assets/eagle.png',
hexColor: 0x7FFF00,
onWidgetTap: () async {
await HapticFeedback.lightImpact();
print("navigate to widgetNode3 !");
},
),
],
)