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Satori is a liveops server for games.

Satori Dart/Flutter Client #

Satori is a liveops server for games that powers actionable analytics, A/B testing and remote configuration. Use the Satori Dart Client to communicate with Satori from within your Dart game.

Full documentation is online - https://heroiclabs.com/docs/satori/client-libraries/dart/index.html

Getting Started #

In your dart project add the dependency in pubspec.yaml:

dependencies:
  ...
  satori: ^1.0.0

To use Satori within your dart app you need to import the Satori package:

import 'package:satori/satori.dart';

Now to start using Satori, create a client object that accepts the API key you were given as a Satori customer.

final client = getSatoriClient(
    host: '127.0.0.1',
    port: 7450,
    ssl: false,
    apiKey: 'apikey',
);

Then authenticate with the server to obtain your session.

// Authenticate with the Satori server.
try {
    final session = await _satoriClient.authenticate(id: 'your-id');
    print('Authenticated successfully: $session');
} catch (error) {
    print('Authentication failed $error');
}

Using the client you can get any experiments or feature flags the user belongs to.

final experiments = await _satoriClient.getExperiments(session: session, names: ['experiment1', 'Experiment2']);
final flag = await _satoriClient.getFlag(session: session, name: 'FlagName');

You can also send arbitrary events to the server:

final event = Event(
    name: 'gameLaunched',
    value: jsonEncode({'gameId': 'id-1234'}),
);
await _satoriClient.event(session: session, event: event);
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Satori is a liveops server for games.

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Repository (GitHub)
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Documentation

API reference

License

Apache-2.0 (LICENSE)

Dependencies

chopper, collection, freezed, freezed_annotation, http, json_annotation, jwt_decoder, test

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