rotation_stage 0.1.0 rotation_stage: ^0.1.0 copied to clipboard
A four-sided stage for representing 3D objects with four widgets
import 'package:flutter/material.dart';
import 'package:rotation_stage/rotation_stage.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Rotation Stage Example',
theme: ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(seedColor: Colors.blue),
),
home: const MyHomePage(title: 'Rotation Stage'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: SafeArea(
child: RotationStage(
contentBuilder: (
int index,
RotationStageSide side,
double currentPage,
) =>
Padding(
padding: const EdgeInsets.all(64),
child: SizedBox.expand(
child: Card(
elevation: 0,
color: Theme.of(context).colorScheme.inverseSurface,
child: Center(
child: Card(
color: Colors.white,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
side.map(
front: "Front",
left: "Left",
back: "Back",
right: "Right",
),
),
),
),
),
),
),
),
),
),
);
}
}