rollbar_flutter 0.2.0-beta rollbar_flutter: ^0.2.0-beta copied to clipboard
Connect your Flutter applications to Rollbar for error reporting.
import 'dart:io' show Platform;
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rollbar_dart/rollbar.dart';
import 'package:rollbar_flutter/rollbar.dart';
/// Example Flutter application using rollbar-flutter.
Future<void> main() async {
var config = (ConfigBuilder('<YOUR ROLLBAR TOKEN HERE>')
..environment = 'development'
..codeVersion = '0.2.0'
..package = 'rollbar_flutter_example'
..handleUncaughtErrors = true
..includePlatformLogs = false)
.build();
await RollbarFlutter.run(config, (_rollbar) {
runApp(MyApp());
});
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Rollbar Flutter example'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key = null, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
static const platform = MethodChannel('com.rollbar.flutter.example/activity');
int _counter = 0;
final _lastError = 'No errors yet';
String _batteryLevel = 'Unknown battery level.';
String _faultyMsg = 'No successful invocations yet.';
_MyHomePageState();
Future<void> _getBatteryLevel() async {
var batteryLevelMsg = await _getBatteryLevelMsg();
setState(() {
_batteryLevel = batteryLevelMsg;
});
}
Future<String> _getBatteryLevelMsg() async {
String batteryLevel;
final result = await platform.invokeMethod('getBatteryLevel');
batteryLevel = 'Battery level at $result % .';
return batteryLevel;
}
Future<void> _faultyMethod() async {
var msg = await _getFaultyMethodMsg();
setState(() {
_faultyMsg = msg;
});
}
Future<String> _getFaultyMethodMsg() async {
try {
return await platform.invokeMethod('faultyMethod');
} catch (error, _) {
rethrow;
}
}
Future<void> _incrementCounter() async {
await Future.delayed(const Duration(milliseconds: 100));
setState(() {
_counter++;
if (_counter % 2 == 0) {
throw ArgumentError('Unavoidable failure');
}
});
}
Future<void> _crash() async {
return await platform.invokeMethod('crash');
}
@override
Widget build(BuildContext context) {
var bodyChildren = <Widget>[
// If we ever remove Flutter 1 support, this should be updated to [ElevatedButton]
// ignore: deprecated_member_use
RaisedButton(
onPressed: _getBatteryLevel,
child: Text('Get Battery Level'),
),
Text(_batteryLevel),
// ignore: deprecated_member_use
RaisedButton(
onPressed: _faultyMethod,
child: Text('Call Faulty Method'),
),
Text(_faultyMsg)
];
if (Platform.isIOS) {
// ignore: deprecated_member_use
bodyChildren.add(RaisedButton(
onPressed: _crash,
child: Text('Crash application'),
));
}
bodyChildren.addAll(<Widget>[
Divider(),
Text(
'Times you have pushed the plus button:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
Divider(),
Text(
'Most recent Flutter error:',
style: Theme.of(context).textTheme.headline6,
),
Text(
_lastError,
style: Theme.of(context).textTheme.caption,
)
]);
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: bodyChildren,
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}