rocket_model 0.0.2 rocket_model: ^0.0.2 copied to clipboard
Package for ready model to rebuild RocketView widget
RocketModel #
RocketModel get data from RocketClient & Show it with RocketView
An abstract class that defines the behavior of a model object in Flutter.
A model object is a class that represents data and provides methods for managing and updating that data. The data can be stored in various forms (e.g. in-memory, in a database, or on a server) and can be accessed and manipulated through the model object's public methods.
Features #
- Provides a base class for creating model objects in Flutter.
- Allows you to define the behavior of model objects in a consistent and predictable way.
- Implements the
RocketListenable
mixin, which allows you to notify listeners when the model changes. - Includes methods for managing and updating data, such as adding and deleting items.
- Provides hooks for handling data loading and error handling.
Getting Started #
To use RocketModel
in your Flutter app, you'll need to import the rocket_listenable
and rocket_exception
packages. You can then create a new class that extends RocketModel
and define the behavior of your model object in that class.
import 'package:flutter/foundation.dart';
import 'package:rocket_listenable/rocket_listenable.dart';
import 'constants.dart';
import 'rocket_exception.dart';
abstract class RocketModel<T> extends RocketListenable {
// ...
}
Once you've created your RocketModel
subclass, you can use it to manage and update data in your app. For example, you might use a model object to manage a list of items that you want to display in a view.
class MyItem {
final String name;
final String description;
MyItem({required this.name, required this.description});
}
class MyModel extends RocketModel<MyItem> {
MyModel() {
// Load data from a server or database...
}
@override
void fromJson(Map<String, dynamic> json, {bool isSub = false}) {
// Deserialize data from a JSON map...
}
@override
Map<String, dynamic> toJson() {
// Serialize data to a JSON map...
return {};
}
}
class MyView extends StatelessWidget {
final MyModel model = MyModel();
@override
Widget build(BuildContext context) {
return ListView.builder(
itemCount: model.all?.length ?? 0,
itemBuilder: (BuildContext context, int index) {
final item = model.all![index];
return ListTile(
title: Text(item.name),
subtitle: Text(item.description),
);
},
);
}
}
API Documentation #
RocketModel #
An abstract class that defines the behavior of a model object.
Properties
instance
: The dynamic instance of the model._loadingChecker
: A flag indicating whether the model is currently loading data.existData
: A flag indicating whether the model contains any data.exception
: An exception object that represents any errors that occur during data loading or manipulation.all
: A list of all data objects of typeT
._state
: The current state of the model.
Methods
setException(RocketException exception)
: Sets the exception object with the given exception.delItem(int index)
: Deletes the data object at the specified index.addItem(T newModel)
: Adds a new data object._mapToInstance(e)
: Maps the given data to an instance of the model.setMulti(List data)
: Sets the model's data to the given list of data.fromJson(Map<String, dynamic> json, {bool isSub = false})
: Deserializes the model's data from the given JSON map.toJson()
: Serializes the model's data to a JSON map.rebuildWidget({bool fromUpdate = false})
: Notifies listeners that the model has changed and needs to be rebuilt.
RocketState #
An enum that represents the possible states of a RocketModel
object.
Values
loading
: The model is currently loading data.done
: The model has finished loading data and contains valid data.failed
: An error occurred while loading or manipulating data.
Usage #
import 'package:flutter_rocket/flutter_rocket.dart';
const String postUserIdField = "userId";
const String postIdField = "id";
const String postTitleField = "title";
const String postBodyField = "body";
class Post extends RocketModel<Post> {
int? userId;
int? id;
String? title;
String? body;
// disable logs debugging
@override
bool get enableDebug => false;
Post({
this.userId,
this.id,
this.title,
this.body,
});
@override
void fromJson(Map<String, dynamic> json, {bool isSub = false}) {
userId = json[postUserIdField];
id = json[postIdField];
title = json[postTitleField];
body = json[postBodyField];
super.fromJson(json, isSub: isSub);
}
void updateFields({
int? userIdField,
int? idField,
String? titleField,
String? bodyField,
}) {
userId = userIdField ?? userId;
id = idField ?? id;
title = titleField ?? title;
body = bodyField ?? body;
rebuildWidget(fromUpdate: true);
}
@override
Map<String, dynamic> toJson() {
final Map<String, dynamic> data = {};
data[postUserIdField] = userId;
data[postIdField] = id;
data[postTitleField] = title;
data[postBodyField] = body;
return data;
}
@override
get instance => Post();
}