rive_common 0.4.5 copy "rive_common: ^0.4.5" to clipboard
rive_common: ^0.4.5 copied to clipboard

Share Rive functionality between the editor and the Flutter runtime.

0.4.5 #

  • Bump WASM stack size for MP3 decoding.

0.4.4 #

  • More build fixes for Windows.

0.4.3 #

  • Build fixes for Windows.

0.4.2 #

  • More aggressive audio cleanup while playing many sounds concurrently.

0.4.1 #

  • Memory leak fixes for audio.

0.4.0 #

  • Audio support for volume and level monitoring.

0.3.3 #

  • Fixed size issue in FFI where Rive assumed sizes were 64 bit. Details (here)[https://github.com/rive-app/rive-flutter/issues/347#issuecomment-1979496123]

0.3.2 #

  • Remove Taffy dependency

0.3.0 #

  • Audio Engine for Rive in FFI and WASM.

0.2.9 #

  • Taffy updates - flex & grid support in FFI, flex in WASM.

0.2.8 #

  • Increase HTTP dependency range for Rive and Rive Common
  • Taffy dependency for layouts via FFI and WASM.

0.2.7 #

  • Fix for updated Windows clang.

0.2.6 #

  • Support for line spacing.

0.2.5 #

  • Only fixRequireJs if it is defined.

0.2.4 #

  • Fixed a memory leak.

0.2.3 #

  • Support for xpos from glyph line.

0.2.2 #

  • Fix missing build dependencies

0.2.1 #

  • Update http package to v1.1.0

0.2.0 #

  • Adds line height and text features (ex. ligatures)

0.1.0 #

  • Changes text engine font variation configuration calls to support features.

0.0.10 #

  • Adds Android namespace to support Gradle 8 (issue 312)

0.0.9 #

  • Fixes setUrlStrategy called from rive_common and fixes a wasm issue.

0.0.8 #

  • Text improvements in prep of text features for Rive.

0.0.7 #

  • Changes for joystick support.

0.0.4 #

  • Add Glyph offsets to fix Arabic Diacritics.

0.0.3 #

  • Helpers for x and y direction getters from Mat2D.
  • Normalize a Vec2D in place with .norm()
  • Multiplication operator for Vec2D.

0.0.2 #

  • Support for variable fonts.

0.0.1 #

  • First release!
  • New common library shared by Rive runtime and editor.