riptide 0.1.7 riptide: ^0.1.7 copied to clipboard
Dart port of the Riptide library from Tom Weiland. This port provides functionality for establishing connections with clients and servers using the Riptide protocol.
import 'dart:io';
import 'package:riptide/riptide.dart';
enum ClientToServerId { serverTest }
enum ServerToClientId { clientTest }
void createClient() {
Client client = Client();
client.connect(InternetAddress('127.0.0.1'), 7777);
client.registerMessageHandler(ServerToClientId.clientTest.index,
(Message message) {
print(message);
});
client.clientConnected.subscribe((args) {
// send a test message to the server on connection
Message message = Message.createFromInt(
MessageSendMode.reliable, ClientToServerId.serverTest.index);
message.addString('Hello Server!');
client.send(message);
});
}
void createServer() {
Server server = Server();
server.start(7777, 10);
server.registerMessageHandler(ClientToServerId.serverTest.index,
(fromClientID, message) {
print("received message from client $fromClientID");
});
server.clientConnected.subscribe((args) {
// send a test message to each connecting client
Message message = Message.createFromInt(
MessageSendMode.reliable, ServerToClientId.clientTest.index);
message.addString('Hello Client!');
server.send(message, args!.client.id);
});
}