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OTA localization for Flutter: update translations and add languages without an app release while keeping generated AppLocalizations APIs.

ReRune: OTA localization for Flutter #

Update translations and add languages in installed Flutter apps without waiting for an app store release, while continuing to use generated AppLocalizations APIs.

ReRune overlays remotely published messages on Flutter's generated localizations, so existing widget calls stay unchanged.

  • Keep generated getters and methods with full type safety for plain values, placeholders, and cardinal plurals.
  • Deliver approved text changes and new languages at runtime.
  • Restore cached translations at startup for offline use on mobile, desktop, and web.
  • Fall back per message through published source language content and the bundled Flutter value.

Explore ReRune · Report an issue

Remote Language Delivery #

ReRune's core OTA value is remote language delivery: add a new supported language in the ReRune dashboard and make it available to existing apps without shipping a new app store build just for that language.

After the SDK fetches or loads the dashboard language bundle from cache, the locale appears in ReRune.supportedLocales. Apps can let the device locale resolve to it automatically, or build a language picker from ReRune.supportedLocales so remote languages appear next to compiled app locales.

The app still ships the generated localization API and at least one compiled fallback locale. ReRune updates values for existing keys and expands the runtime locale list from dashboard data.

Requirements #

  • Flutter >=3.22.0
  • Dart >=3.4.0

Install #

dependencies:
  rerune: ^0.14.5

dev_dependencies:
  # Optional: needed only if you use the build_runner path below.
  build_runner: ^2.4.13

1) Generate Flutter localizations #

flutter gen-l10n

2) Generate ReRune localization config #

Fast path using just ReRune:

dart run rerune

Alternative (build_runner pipeline):

dart run build_runner build --delete-conflicting-outputs

Both commands generate identical *.rerune.g.dart artifacts. Dedicated parity tests protect this behavior in CI.

With default Flutter l10n naming, ReRune generates:

  • lib/.../app_localizations.rerune.g.dart
  • reRuneAppLocalizationsConfig

No manual anchor class or annotation file is needed.

3) Wire ReRune.setup(...) in main() #

import 'package:flutter/widgets.dart';
import 'package:rerune/rerune.dart';

import 'l10n/gen/app_localizations.rerune.g.dart';

Future<void> main() async {
  WidgetsFlutterBinding.ensureInitialized();

  await ReRune.setup(
    otaPublishId: 'your-ota-publish-id',
    localizations: reRuneAppLocalizationsConfig, // Generated by rerune/build_runner
    updatePolicy: const ReRuneUpdatePolicy(checkOnStart: true),
  );

  runApp(const MyApp());
}

4) Use ReRune delegates/locales in your app #

MaterialApp(
  localizationsDelegates: ReRune.localizationsDelegates,
  supportedLocales: ReRune.supportedLocales,
)

Use ReRune.supportedLocales anywhere you need the current runtime locale list, including custom language pickers. The list starts with compiled app locales and expands with fetched or cached dashboard languages.

Runtime APIs #

  • Setup and load cached bundles: await ReRune.setup(...)
  • Check manually: await ReRune.checkForUpdates()
  • Listen when fetched OTA message values are applied: ReRune.onFetchedTextsApplied.listen(...)
  • Rebuild subtree on any localization revision: ReRuneBuilder(builder: ...)
  • Listen to any localization revision: ReRune.localizationsRevisionListenable

ReRune does not force Flutter's root element to rebuild. Without ReRuneBuilder or a revision listener managed by your app, existing widgets remain unchanged until the application rebuilds them for another reason. Generated localization getters resolve against the current OTA bundles in memory on every invocation, so newly built widgets still receive the latest loaded values.

Diagnostic logging #

ReRune logging is disabled by default. Consumers can select a level during setup:

await ReRune.setup(
  otaPublishId: 'your-ota-publish-id',
  localizations: reRuneAppLocalizationsConfig,
  logLevel: ReRuneLogLevel.info,
);
Level Output
ReRuneLogLevel.off No diagnostics. This is the default.
ReRuneLogLevel.error General failures without causes, stack traces, headers, or response bodies.
ReRuneLogLevel.info Failures plus request URLs, operations, and response status codes.
ReRuneLogLevel.verbose All available diagnostics, including raw headers, response bodies, causes, and stack traces.

verbose gives explicit access to sensitive data. It can expose the OTA publish ID and translated content in application logs. The lower levels never emit request headers or response bodies.

Dashboard Locale Additions #

This is the remote language delivery path for apps that want language expansion to be controlled from the dashboard. await ReRune.setup(...) loads the cached manifest and generic locale bundles before the first app frame, so a dashboard locale fetched during a previous run is available in ReRune.supportedLocales before MaterialApp resolves the device locale. If checkOnStart is enabled, the network refresh starts in the background after cached bundles are loaded; it does not block setup.

After a successful manifest/update fetch, ReRune.supportedLocales contains the app's compiled locales plus dashboard locales whose locale bundle has been fetched or loaded from cache. The generated delegate uses the app's first compiled locale as the fallback base when Flutter's generated delegate cannot load a dashboard locale.

When a newly fetched manifest no longer lists a previously published locale, ReRune removes that locale's OTA bundle from memory and persistent cache. A dashboard locale then disappears from ReRune.supportedLocales; a compiled locale remains supported by the app but falls back through the remaining OTA chain and bundled translations.

OTA Fallback for Missing Keys #

The backend manifest declares the project's source locale through the required main_language field. The value must identify one of the manifest's locales. When a key is missing from the requested OTA locale, ReRune resolves it in this order:

  1. Requested OTA locale variants
  2. OTA main_language variants
  3. Bundled Flutter localization

For example, an es_MX request with main_language: "en" resolves through es_MX, es, and then OTA en before using the bundled Flutter value. Lookup is per key, so an available es_MX bundle that lacks one key does not prevent that key from falling back through es and en.

Placeholder, plural, and select messages use the locale of the OTA bundle that supplied the value. An English OTA fallback therefore uses English plural rules even when the active app locale is Spanish, Polish, or Arabic.

Manifests without a valid main_language are rejected. ReRune does not infer a main language from locale ordering, compiled locales, or the active app locale.

Language Pickers #

Build language pickers from ReRune.supportedLocales rather than from the compiled AppLocalizations.supportedLocales list. That gives consumers one source of truth for:

  • locales bundled into the app at build time
  • dashboard locales that were fetched in this app session
  • dashboard locales loaded from cache during startup

If a picker must update immediately after a background fetch in the current app session, rebuild it from ReRuneBuilder or listen to ReRune.localizationsRevisionListenable. Without that rebuild, the newly fetched language is available on the next app launch after await ReRune.setup(...) loads it from cache.

Use ReRune.localeName(locale) for the display name from the backend, committed with a locale's cached translations. It follows the same normalized locale fallback order as translation lookup and returns null when no successfully applied cache has a matching entry. Changes to names alone advance the general localization revision after the locale metadata is persisted.

ReRune does not own the selected app locale. Keep that state in your app, for example with a small LocaleNotifier, Riverpod, Bloc, or your existing app settings model. Use ReRune.supportedLocales for picker options and pass your selected locale to MaterialApp.locale. Apps without a language picker can omit MaterialApp.locale entirely and keep Flutter's normal device locale resolution.

class LocaleNotifier extends ValueNotifier<Locale?> {
  LocaleNotifier(super.value);
}

final LocaleNotifier localeNotifier = LocaleNotifier(null);

ReRuneBuilder(
  builder: (_) => ValueListenableBuilder<Locale?>(
    valueListenable: localeNotifier,
    builder: (_, locale, __) {
      return MaterialApp(
        locale: locale, // Optional: only for picker overrides managed by the app.
        localizationsDelegates: ReRune.localizationsDelegates,
        supportedLocales: ReRune.supportedLocales,
      );
    },
  ),
)

Set the notifier from your picker. Setting it to null returns to Flutter's normal device locale resolution.

DropdownButton<Locale?>(
  value: localeNotifier.value,
  hint: const Text('System default'),
  items: [
    const DropdownMenuItem<Locale?>(
      value: null,
      child: Text('System default'),
    ),
    ...ReRune.supportedLocales.map((locale) {
      return DropdownMenuItem<Locale?>(
        value: locale,
        child: Text(locale.toLanguageTag()),
      );
    }),
  ],
  onChanged: (locale) {
    localeNotifier.value = locale;
  },
)

Any selected locale that is not null should come from ReRune.supportedLocales. A custom LocaleNotifier does not collide with ReRune because ReRune does not expose a setter for the selected locale. ReRune does not fetch unavailable languages from picker selection. Dashboard languages appear in the list only after their locale bundle is fetched or loaded from cache.

Startup Modes #

Use awaited setup when you want deterministic locale support on subsequent launches without waiting on the network:

Future<void> main() async {
  WidgetsFlutterBinding.ensureInitialized();

  await ReRune.setup(
    otaPublishId: 'your-ota-publish-id',
    localizations: reRuneAppLocalizationsConfig,
  );

  runApp(const MyApp());
}

Use the builder when you also want the app to follow the device language immediately after a background fetch in the current app session:

ReRuneBuilder(
  builder: (_) => MaterialApp(
    localizationsDelegates: ReRune.localizationsDelegates,
    supportedLocales: ReRune.supportedLocales,
  ),
)

Limits:

  • Without ReRuneBuilder or another rebuild trigger, existing widgets do not refresh solely because OTA content changed. Newly built widgets still resolve current OTA values for their loaded locale.
  • A dashboard locale fetched during the current run requires MaterialApp to rebuild before Flutter can reconsider supportedLocales and locale selection. Otherwise it is picked up on the next launch after await ReRune.setup(...) loads it from cache.
  • ReRune does not store the selected app locale. Apps with language pickers should keep that state themselves and pass it to MaterialApp.locale; null still means Flutter resolves the system language normally.
  • New localization keys or changed placeholder signatures still require running flutter gen-l10n and dart run rerune, then shipping an app update.
  • Platform language metadata, app store language metadata, and operating system language listings are not changed by OTA localization.

Advanced And Custom Integrations #

Custom Flutter l10n class and file names #

If your app does not use app_localizations.dart / AppLocalizations, add a build.yaml in the app root:

targets:
  $default:
    builders:
      rerune|re_rune_localizations_overlay:
        generate_for:
          - lib/**/my_localizations.dart
        options:
          localizations_file_name: my_localizations.dart
          localizations_class_name: MyLocalizations

Then run:

flutter gen-l10n
dart run rerune

# or

dart run build_runner build --delete-conflicting-outputs

This generates my_localizations.rerune.g.dart and reRuneMyLocalizationsConfig.

Use it in startup:

import 'package:rerune/rerune.dart';

import 'l10n/gen/my_localizations.rerune.g.dart';

void main() {
  ReRune.setup(
    otaPublishId: 'your-ota-publish-id',
    localizations: reRuneMyLocalizationsConfig,
  );

  runApp(const MyApp());
}

Disable automatic startup fetch #

ReRune.setup(
  otaPublishId: 'your-ota-publish-id',
  localizations: reRuneAppLocalizationsConfig, // Generated by rerune/build_runner
  updatePolicy: const ReRuneUpdatePolicy(checkOnStart: false),
);

Schedule periodic refresh in hours or days #

ReRune.setup(
  otaPublishId: 'your-ota-publish-id',
  localizations: reRuneAppLocalizationsConfig,
  updatePolicy: const ReRuneUpdatePolicy(
    checkOnStart: true,
    periodicIntervalInHours: 2,
    periodicIntervalInDays: 3,
  ),
);

ReRuneUpdatePolicy only accepts periodic refresh intervals in whole hours or whole days. If both fields are set, they are combined into a single refresh cadence. On web, if the combined interval exceeds the supported timer limit, ReRune clamps it to the maximum supported delay (24 days and 20 hours) instead of throwing.

Trigger updates from UI actions #

final result = await ReRune.checkForUpdates();
if (result.hasErrors) {
  // show error state
}

for (final locale in result.updatedLocales) {
  // Fetched OTA message values changed.
}
for (final locale in result.updatedLocaleNames) {
  // The successfully applied manifest display name changed.
}
for (final locale in result.removedLocales) {
  // The locale is no longer published in the manifest.
}

result.hasUpdates is true when fetched values, locale names, or publication membership changed. Changes to names alone and unpublishing do not emit ReRune.onFetchedTextsApplied; they increment ReRune.localizationsRevisionListenable when visible runtime state changed.

Provide your own cache store #

If you need custom storage behavior, implement ReRuneCacheStore and pass it to ReRune.setup(cacheStore: ...). Custom stores must persist all ReRuneCachedLocaleBundle fields: the serialized locale document data and the applied manifest locale name, version, minimumDeltaBaseVersion, and url. Implement readLocaleBundle(...), writeLocaleBundle(...), and deleteLocaleBundle(...) for locale state. A custom write must not expose a candidate as committed when it throws; preserve the previous complete payload and metadata until the replacement succeeds.

Custom stores must return null from readManifest() or readLocaleBundle(...) only when the requested entry does not exist. If persisted state exists but cannot be read or decoded, the read must throw so ReRune can report a storage error and repair locale content through a complete request.

The default cache uses the new rerune_locale_cache_v1 namespace (locale_<locale>.json on IO platforms and _locale_<locale> preference keys on web). Entries in the former ota_localizations ARB namespace are ignored and are not migrated or deleted.

Troubleshooting #

  • Target of URI hasn't been generated: run flutter gen-l10n, then dart run rerune (or dart run build_runner build --delete-conflicting-outputs).
  • Undefined name reRune...Config: generated .rerune.g.dart file is missing, stale, or imported from a wrong path.
  • Changed l10n keys/signatures: rerun both generators.

License #

This package is available under the MIT License. See LICENSE.

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OTA localization for Flutter: update translations and add languages without an app release while keeping generated AppLocalizations APIs.

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Topics

#localization #i18n #translations #ota #code-generation

License

unknown (license)

Dependencies

analyzer, build, flutter, glob, http, intl, path_provider, shared_preferences, source_gen, yaml

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