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Optimistic, message-driven state engine: a journal of sealed facts folded into keyed stores and units, with guards, correlation, and merge edges. Pure Dart.

regent #

Optimistic, message-driven state engine: a journal of sealed facts folded into keyed stores and units, traversed by one ordered queue of regents. Pure Dart.

Regent in 60 seconds #

In standard state-management terms:

  • Msg — an event/action: an immutable fact you dispatch.
  • Store / Unit — a reducer with its state: a Store folds messages into a keyed collection, a Unit into a single value.
  • Guard — middleware as a pure function: it can drop, rewrite, or fan out a message before the rows below it see it.
  • Mint — a guard deriving a new message from one it judged (run as its own round, re-judged from the top; never journaled — it re-derives on replay).
  • Ledger / journal — the runtime plus its event log: the journal keeps every dispatched message; reads and streams come from at(position).
  • Regent — any row in the ordered queue a message walks: a store, a unit, or a guard.
import 'package:regent/regent.dart';

sealed class CartMsg extends Msg { const CartMsg(); }
final class ItemAdded extends CartMsg {
  const ItemAdded(this.productId);
  final String productId;
}

final class Cart extends Unit<List<String>, CartMsg> {
  const Cart() : super(const []);
  @override
  List<String> reduce(List<String> items, CartMsg msg) => switch (msg) {
    ItemAdded(:final productId) => [...items, productId],
  };
}

const cart = Cart();

void main() {
  final ledger = Ledger.root(cart);
  ledger.dispatch(const ItemAdded('sku-42'));
  print(ledger.at(cart).state); // [sku-42]
}

The rest of this document uses these terms with their full meanings.

The queue of regents #

Dispatch a Msg; it enters the journal (the complete, ungated record) and walks the QUEUE — an ordered list of REGENTS:

  • A store row is a pure READER standing at its place: it folds what passes (Store.reduce over a keyed collection, Unit.reduce over one value) and can never touch the message. What it sees is whatever survived the guards above its row.
  • A guard row is a pure JUDGE of the flow: it folds nothing and holds no state. Its verdict is a set of LAUNCHES targeting the only two indices that preserve the theorem no row ever sees a message that skipped a guard above it: .forward(msg) continues THIS round below (pass, drop via {}, rewrite, fan out); .mint(msg) DERIVES a new fact as its own round from index 0, after this round completes — re-judged by every guard, never journaled (it re-derives on replay), required to commute with its siblings. A Veto is the boolean specialization (pass or drop).

One order, two opposite relationships to it: moving a store changes what IT sees; moving a guard changes what EVERYONE below it sees. The record always keeps the original fact — guards shape the admitted feed, never the record.

Two doors #

The app is a const VALUE — a Regency of rows in traversal order plus the merge edges (each projection carries its own endpoints). Reader rows get NAMES — const globals the consumer owns (const canonicalization makes the global and any equal construction ONE instance, so the name IS the row):

const catalogCovered = CatalogCovered();
const localCatalog = LocalCatalog();
const catalog = Catalog();

const app = Regency({
  catalogCovered,
  CachedCatalogGate(),  // set order is the queue — placement is protection
  localCatalog,
  catalog,
}, merges: {LocalCatalogSupports()});

final ledger = Ledger.root(app); // splices rows, wires merges

Regencies nest (a segment splices at its position) and a plain regent is a one-row graph: Ledger.root(const NavUnit()). A FEATURE whose rows are provably self-contained travels as one named graft — its merge edges ride along and resolve before the root's own:

final class WishlistFeature extends Regency {
  const WishlistFeature()
      : super(const {WishlistCap(), wishlist},
              merges: const {LocalWishlistSupports()});
}

Grouping is splice-in-place and reads stay FLAT — read(wishlist) never knows the grouping exists, so a graft can never change what a row means, only where the set is written down. The ledger then has exactly TWO doors:

  • dispatch(msg) — state a fact.
  • at(position) — stand at a position, typed by the spec instance: at(catalog) is the store's live memory, at(viewer) the unit's, at(const CachedCatalogGate()) the guard's story (GuardEvents: judged input + verdict — dropped, forwarded, minted), at(.entry) the complete pre-judgment RECORD, at(.exit) the admitted feed (at(.exit).msgs<OrderPlaced>() — effects tap here, so nothing fires on a dropped message).

On every handle, PLURAL members are streams (msgs<T>(), states, statesBefore, events — all derived from the one atomic events, so nothing races the fold) and SINGULAR members are values now (state for a unit, entities/[id]/ids for a store — merge-resolved; folded is the unmerged fold truth on both, what guards judge through and what replay snapshots).

Guards read the world only through read(catalog) — the ledger's own folded state by REGENT IDENTITY (the const global or an equal construction name the same row). With canon's generator the graph is annotated (@canon const app = Regency(...)) and each row CLASS gains a read extension, so the same globals answer everywhere: read(catalog) in a judge, catalog.of(context) in a build, catalog.entities now — the generator never invents a name.

Optimism #

Optimism is ROWS, never memory machinery — a store's memory holds nothing but its fold. The write dock: a side store holds the pending prediction as honest state (base has no arm for it), a merge edge applies it at read, a guard settles it against echoes by STATE COMPARISON, and a deadline EFFECT dispatches a timeout fact the guard judges like any other. Pending, settled, in-flight, covered — every status a UI could render is a row, so everything replays and confirm/revert/amend orders are statable as laws.

Beyond the fold #

  • Events — each store emits one post-fold event per delivered family message (msg, before, after, changed keys): effects observe cause and consequence atomically, so they can never race the fold. Sugar: transitions(), entering(state), on<M>().
  • In-flight as a row — a request fact folds its key in, the answering facts (success or failure) fold it out; presence = loading, read with the same surface as any state. A guard reading it drops duplicate asks; a scope-entry FACT judged by a gate replaces every fetch-on-entry bridge. No machinery, no sidecar.
  • Merges — read-time edges, never copied state: a unit's state answers a keyed surface at its own Identifiable id (merge), or a whole store lends its rows to another's reads through a projection (mergeStore) — the shadow-store pattern: a disk cache folds into its own store and supports the main store's reads until the authority covers.

The one clock, and why there is no effects runner #

Regent has exactly ONE clock: the dispatch stream. Nothing else is allowed to mark time — not a Duration parameter in the state tier, not a wall-clock read in a fold. So the first thing every arrival from an effects-as-values framework asks for — a runner with restartable / latest / debounce modes — regent deliberately does not ship. Not for lack of ambition: the modes have no work left to do here.

The reason is that the wire is already a queue of facts, not a Future per call. A network ask isn't a promise you cancel; it's a fact you send. You cannot unsend it — you can only ignore its answer, and ignoring is a judgment, which is pure by nature. So every mode collapses into citizens:

runner mode regent
restartable / latest a CURRENT-intent row + a staleness veto
droppable the in-flight row + its gate
sequential the outbox — an ordered queue already

Search-as-you-type, whole (the wire correlation is the trick — the answer echoes its question, so staleness is judgeable in a pure fold):

final class Search extends Unit<String?, SearchMsg> {   // the CURRENT intent
  const Search() : super(null);
  @override
  String? reduce(String? q, SearchMsg msg) => switch (msg) {
    SearchQueryMsg(:final query) => query,              // newest intent wins
    SearchResultsMsg() => q,
  };
}

/// An answer to a question that is no longer current is dropped for every
/// row below — the whole "cancel the stale request" story, as a judgment.
final class StaleSearchGate extends Veto<SearchResultsMsg> {
  const StaleSearchGate();
  @override
  bool block(SearchResultsMsg msg, ReadStore read) => msg.query != read(search);
}

The effect that remains is a TRANSLATOR — fact in, I/O, fact out. No state, no branches, and its worst possible sin (a stale or duplicate answer) is eaten by the veto above: the edge may be racy, the ledger cannot be.

ledger.at(.exit).msgs<SearchQueryMsg>().listen((msg) async {
  try {
    dispatch(SearchResultsMsg(
        query: msg.query, products: await api.searchProducts(msg.query)));
  } on ApiException {
    dispatch(SearchFailedMsg(query: msg.query));  // failure is a fact too
  }
});

And when a consumer genuinely wants to wait? The timer is a translator like any other edge: wall-time in, ONE fact out — after(d, msg) — and what the elapsed time MEANS is judged in the queue against the present (an epoch or a state check on the due-fact; a settle tick for a superseded epoch is a stale fact like any other). A timer nobody cancels is harmless when its tick is judged. Cancelling is then a cost optimization, never a correctness requirement — and replay() never arms a timer at all, so a law test proves the whole debounce by dispatching the due-facts, with zero real waiting.

What irreducibly stays at the edge: the sites that HOLD a cancellable resource — upload bytes, platform streams, the socket itself. There the decision is still a fold (the saga says cancelled; the connection unit says offline) and the edge merely releases the resource. That is a small, stable, hand-written set — which is why effects stay one honest file.

The edge spends; the queue decides.

Message conventions #

The structure prevents most failure modes; message taxonomy discipline prevents the rest. These are the rules the engine can't enforce for you:

  • Messages are facts, not calls. Name an inbound message for the fact it states (ProductLoaded, UsernameTaken), an outbound one for the intent it declares. A message never names its handler.
  • Semantic outcomes, never generic errors. UsernameTaken, not Error("username taken") — an expected outcome is a message the reducer and UI handle like any other fact.
  • One sealed family per entity concern. The family (ProductMsg, CartMsg) is exactly what one store reduces — sealed, so the reduce is exhaustively matched and a new variant is a compile error until every store answers it. NO row reduces the root Msg — a row whose facts cross families (a shadow, a dock, an in-flight unit) declares a sealed GROUP its facts implements (a family base may join a group wholesale), so even a shadow's delegation arm is typed: final UserMsg m => const Users().reduce(rows, m).
  • Guards are pure. A guard reads the world only through read — never dispatches, never touches the world. Placement is semantics: declare guards above the rows they protect.
  • The locality axiom. Every regent invocation is a pure function of (current state, message) — never of why the cursor arrived, what round it is, or what minted what. STORES TRANSFORM STATE AND NOTHING ELSE; GUARDS ENQUEUE CURSORS (at 0 or x+1) AND NOTHING ELSE. History reaches the future only through state, so replay totality is a theorem, provenance is invisible (if causation matters, it goes ON the fact), and every regent is table-testable with (state, msg) pairs — judgments are values.
  • Mints derive, never sequence. A legitimate mint is a fact the fold already implies, restatable as a law about state ("whenever X folds, Y exists"). Sequencing over time belongs to effects; a mint chain past the depth budget throws — a design diagnosis, not a runtime hazard.

Store keys are gradually typed #

A store's key type may be the raw codec type or the id's generated extension type — both are always valid, and they are runtime-identical (extension types erase):

final class Products extends Store<String, Product, ProductMsg> { … }     // day one
final class Products extends Store<ProductId, Product, ProductMsg> { … }  // hardened

Write String before the first generation exists (nothing else compiles yet); tighten to ProductId whenever you like — or never. The typed key buys exactly one thing: nominal protection on the store's key axis (products[someUserId] stops compiling). Everything else — verbs, entity fields, derived reads — is typed independently and works the same either way.

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Optimistic, message-driven state engine: a journal of sealed facts folded into keyed stores and units, with guards, correlation, and merge edges. Pure Dart.

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