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outdatedDart 1 only

fast and simple redis-database client

Redis client for dart #

Redis protocol parser and client writent in dart language
It is designed to be both fast and simple to use.

Currently supported features: #

  • transactions wrapper for executing multiple commands in atomic way
  • pubsub helper with aditional internal dispatching
  • unicode - strings are UTF8 encoded when sending and decoded when received
  • performance - this counts as feature too
  • raw commands - this enables sending any command as raw data :)

Simple #

Redis protocol is composition of array, strings(and bulk) and integers. For example executing command SET key value is no more that serializing array of strings ["SET","key","value"]. Commands can be executed by

Future f = command.send_object(["SET","key","value"]);

This enables sending any command. Before sending commands one need to open connection to redis. I will assume that you are running redis server localy on port 6379. In this example we will open connecton, execute command 'SET key 0' and then print result.

import 'package:redis/redis.dart';
...
RedisConnection conn = new RedisConnection();
conn.connect('localhost',6379).then((Command command){
    command.send_object(["SET","key","0"]).then((var response)
        print(response);
    )
}

Due to simple implementation it is possible to execute command on different ways. One an most straightforward way is one after another

RedisConnection conn = new RedisConnection();
conn.connect('localhost',6379).then((Command command){
  command.send_object(["SET","key","0"])
  .then((var response){
    assert(response == 'OK');
    return command.send_object(["INCR","key"]);
  })
  .then((var response){
    assert(response == 1);  
    return command.send_object(["INCR","key"]);
  })
  .then((var response){
    assert(response == 2);
    return command.send_object(["INCR","key"]);
  })
  .then((var response){
    assert(response == 3);
    return command.send_object(["GET","key"]);
  })
  .then((var response){
    return print(response); // 3
  });
});

Other possibility is to execute commands one by one without waiting for previous command to complete. We can send all commands without need to wait for result and we can be still sure, that response handled by Future will be completed in correct order.

RedisConnection conn = new RedisConnection();
conn.connect('localhost',6379).then((Command command){
  command.send_object(["SET","key","0"])
  .then((var response){
    assert(response == 'OK');
  });
  command.send_object(["INCR","key"])
  .then((var response){
    assert(response == 1);  
  });
  command.send_object(["INCR","key"])
  .then((var response){
    assert(response == 2);
  });
  command.send_object(["INCR","key"])
  .then((var response){
    assert(response == 3);
  });
  command.send_object(["GET","key"])
  .then((var response){
     print(response); // 3
  });
});

Difference is that there are 5 commands in last examples and only one on previous example.

Fast #

Tested on laptop can execute and process 130K INCR operations per second.

This is code that yields such result

const int N = 200000;
int start;
RedisConnection conn = new RedisConnection();
conn.connect('localhost',6379).then((Command command){
  print("test started, please wait ...");
  start =  new DateTime.now().millisecondsSinceEpoch;
  command.pipe_start();
  command.send_object(["SET","test","0"]);
  for(int i=1;i<=N;i++){
    command.send_object(["INCR","test"])
    .then((v){
      if(i != v)
        throw("wrong received value, we got $v");
    });
  }
  //last command will be executed and then processed last
  command.send_object(["GET","test"]).then((v){
    print(v);
    double diff = (new DateTime.now().millisecondsSinceEpoch - start)/1000.0;
    double perf = N/diff;
    print("$N operations done in $diff s\nperformance $perf/s");
  });
  command.pipe_end();
});

We are not just sending 200K commands here, but also checking result of every send command.

Using command.pipe_start(); and command.pipe_end(); is nothing more that enabling and disabling Nagle's algorhitm on socket. By default it is disabled to achieve shortest possible latency at expense of having more TCP packets and extra overhead. Enabling Nagle's algorithm during transactions can achieve greater data throughput and less overhead.

Transactions #

Transactions by redis protocol are started by command MULTI and then completed with command EXEC. .multi(), .exec() and class Transaction are implemented as additional helpers for checking result of each command executed during transaction.

Future<Transaction> Command.multi();

Executing multi() will return Future with Transaction. This class should be used to execute commands by calling .send_object. It returns Future that is called after calling .exec().

import 'package:redis/redis.dart';
...

RedisConnection conn = new RedisConnection();
conn.connect('localhost',6379).then((Command command){
  command.multi().then((Transaction trans){
    trans.send_object(["SET","val","0"]);
    for(int i=0;i<200000;++i){
      trans.send_object(["INCR","val"]).then((v){
        assert(i==v);
      });
    }
    trans.send_object(["GET","val"]).then((v){
      print("number is now $v");
    });
    trans.exec();
  });
});

It is not possible to write code that depends on result of previous command during transaction. In such cases user should employ technique CAS as described http://redis.io/topics/transactions#cas Here is example of INCR command witout using INCR method as explain in prevous link

RedisConnection conn = new RedisConnection();
String key = "keycaswewe";
return conn.connect("localhost", 6379)
.then((Command cmd){
  cmd.send_object(["SETNX",key,"1"]);
  return Future.doWhile((){
    cmd.send_object(["WATCH",key]);
    return cmd.send_object(["GET",key]).then((String val){
      int i = int.parse(val);
      ++i;
      return cmd.multi()
      .then((Transaction trans){
        String val = i.toString();
        trans.send_object(["SET",key,i.toString()]);
        return trans.exec().then((var res){
          if(res != null){
            return false; //terminate doWhile
          }
          return true; //try again
        });
      });
    });
  });
});

Unicode #

By default UTF8 encoding/decoding for string is used. Each string is converted in binary array using UTF8 encoding. This makes ascii string compatible in both direction.

PubSub #

PubSub is helper for dispatching received messages. First, create new PubSubCommand from existing Command

PubSubCommand pubsub=new PubSubCommand(command);

Once PubSubCommand is created, old Command is invalidated and should not be used on same connection. PubSubCommand allows commands

void subscribe(List<String> channels)
void psubscribe(List<String> channels)
void unsubscribe(List<String> channels)
void punsubscribe(List<String> channels)

and additional Stream getStream([String pattern = "*"])

getStream returns Stream that sends streams according to optionally provided pattern Unlike Redis rich pattern matching, this pattern allows only for optional * wildchar at the end of string.

Example for receiving and printing all messages

pubsub.getStream().listen((message){
  print("message: $message");
});

Here is complete example from test code.

import 'package:redis/redis.dart';

main(){
  RedisConnection conn1 = new RedisConnection();
  RedisConnection conn2 = new RedisConnection();
  Command command; //on conn1
  PubSubCommand pubsub; //on conn2

  conn1.connect('localhost',6379)
  .then((Command cmd){
    command = cmd;
    return conn2.connect('localhost',6379);
  })
  .then((Command cmd){
    pubsub=new PubSubCommand(cmd);
    pubsub.psubscribe(["a*","b*","*"]);
    pubsub.getStream().listen((msg){
      print("Message for \"*\"  - msg: $msg");
     });

    pubsub.getStream("a*").listen((msg){
      print("Message for \"a*\" - msg: $msg");
    });
  })
  .then((_){
    command.send_object(["PUBLISH","aaa","aa"]);
    command.send_object(["PUBLISH","bbb","bb"]);
    command.send_object(["PUBLISH","ccc","cc"]);
  });
}

Output is

Message for "*"  - msg: [pmessage, a*, aaa, aa]
Message for "a*" - msg: [pmessage, a*, aaa, aa]
Message for "*"  - msg: [pmessage, *, aaa, aa]
Message for "a*" - msg: [pmessage, *, aaa, aa]
Message for "*"  - msg: [pmessage, b*, bbb, bb]
Message for "*"  - msg: [pmessage, *, bbb, bb]
Message for "*"  - msg: [pmessage, *, ccc, cc]

Todo #

In near future:

  • Better documentation
  • Implement all "generic commands" with named commands
  • Better error handling - that is ability to recover from error
  • Spell check code

Changes #

0.4.2 #

  • Improved performance by 10%
  • Pubsub interface uses Stream
  • Better test covereage
  • Impoved documentation

0.4.1 #

  • Command raise error if used during transaction.

0.4.0 #

  • PubSub interface is made simpler but backward incompatible :(
  • README is updated
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fast and simple redis-database client

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