raylib_dartified 5.5.2
raylib_dartified: ^5.5.2 copied to clipboard
Dart-native Raylib bindings that don't make you feel like you're writing C.
// Draws a semi-transparent circle that follows the cursor, with live coordinates
// displayed at the center of the screen. Demonstrates window setup, the render
// loop, mouse input, text measurement, and basic drawing via the D-layer API.
import 'package:raylib_dartified/raylib.dart';
void main() {
final rl = findRaylib('raylib-5.5_linux_amd64/lib');
final width = 800, height = 450;
rl.CoreD.InitWindow(width, height, 'pub.dev example');
while(!rl.CoreD.WindowShouldClose()) {
rl.CoreD.BeginDrawing();
rl.CoreD.ClearBackground(.BLACK);
final mouse = rl.CoreD.GetMousePosition();
final text = '$mouse'; // Vector2D(x: <x>, y: <y>)
final textWidth = rl.CoreD.MeasureText(text, 32);
rl.CoreD.DrawText(text, width / 2 - (textWidth / 2), height / 2, 32, .WHITE);
rl.CoreD.DrawCircleV(mouse, 32, rl.CoreD.Fade(.RED, .5));
rl.CoreD.EndDrawing();
}
rl.CloseWindowAndDispose();
}