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A package for generating random rpg entities. This package allows generating many random entities for rpg fantasy games, from names and npcs to entire worlds!

example/example.md

Examples #

Table of Contents #

Generating names #

Generating a male halfling name as an example:

final Gender gender = Gender.male;
final Race race = Halfling();
final nameGenerator = race.getNameGenerator(gender);

// if you want to seed the generator:
nameGenerator.seed(1234);

print(nameGenerator.generate()); // expected output: "Cormin Copperbrook"

output might be different since dart random seed is different on different machines

Generating npcs #

Generating an elf npc as an example:

final Race race = Elf();
final npcGenerator = NpcGenerator(race);

print(npcGenerator.generate());

Generating locations\buildings #

Generating a tavern whose owner is a dwarf as an example:

final LocationType locationType = Tavern();
final Race ownerRace = Dwarf();

final locationGenerator = LocationGenerator(locationType, ownerRace);
print(locationGenerator.generate());

Generating settlements #

Generating a town of mostly orcs as an example:

final SettlementType settlementType = Town();
final Race dominantRace = Orc();

final settlementGenerator = SettlementGenerator(settlementType, dominantRace);
print(settlementGenerator.generate());

Generating landscapes #

Generating a swamp as an example:

final LandscapeType landscapeType = Swamp();

final landscapeGenerator = LandscapeGenerator(landscapeType);
print(landscapeGenerator.generate());

Generating deities #

Generating a lawful good god/goddess as an example:

final Alignment alignment = Alignment(
  ethical: EthicalAlignment.lawful,
  moral: MoralAlignment.good,
);
final DeityType deityType = God();

final deityGenerator = DeityGenerator(deityType, alignment);
print(deityGenerator.generate());

Generating guilds #

Generating a thieves guild as an example:

final GuildType guildType = ThievesGuild();
final guildGenerator = GuildGenerator(guildType);

final Guild guild = guildGenerator.generate();
print(guild);

Generating kingdoms #

Generating a republic of dwarfs as an example:

final GovernmentType governmentType = Republic();
final Race race = Dwarf();
final KingdomType kingdomType = DefaultKingdomType();

final Kingdom kingdom = KingdomGenerator(kingdomType, race, governmentType).generate();
print(kingdom);

Generating worlds #

Generating a world with the default settings:

final WorldSettings settings = DefaultWorldSettings();
final worldGenerator = WorldGenerator(settings);

final World world = worldGenerator.generate();
print(world);
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A package for generating random rpg entities. This package allows generating many random entities for rpg fantasy games, from names and npcs to entire worlds!

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