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Seedable test-data generator: names, emails, IPs, UUIDv4/v7, ULID, hex, slugs, digits, semver, lorem, CSS colors, geo, weighted samples, CSPRNG tokens. Pure Dart. Agent skill.

rand #

pub pub points CI license

rand generates realistic random values for Dart — names, emails, dates, IP addresses, UUIDs, lorem text, CSS colors, weighted picks — one static call each. Seed it, and every call except the cryptographic ones returns the same values on the next run. Pure Dart, all six platforms, no Flutter dependency.

Why #

Test data usually ends up as fixed strings ('John Doe', 'test@test.com') that exercise one path forever, or as a small Random helper that every project writes again. Varied data covers more cases, but a random test that fails once is hard to reproduce. rand gives you:

  • The helper, already written. Rand.email(), Rand.dateTime(min: a, max: b), Rand.sample(items, count: 10, weights: w) instead of code you maintain.
  • Failures you can replay. Give each test a random seed and print it on failure; Rand.seed(n) brings back exactly the same data.
  • A strict, predictable API. Ranges are half-open like Random.nextInt, default emails use reserved domains (example.com, *.test), never real ones, and invalid arguments throw instead of being quietly adjusted.

Quick start #

If only your tests use rand, add it as a dev dependency:

dart pub add dev:rand

App code uses it too (demo data, prototypes)? Run dart pub add rand instead.

A test that gets new data on every run and can still replay a failure:

import 'dart:convert';

import 'package:rand/rand.dart';
import 'package:test/test.dart';

void main() {
  // Fresh data on every run; a failing test prints the seed that replays it.
  setUp(() {
    Rand.seed();
    printOnFailure('Replay with Rand.seed(${Rand.currentSeed})');
  });

  test('a user survives a JSON round trip', () {
    final user = {'name': Rand.fullName(), 'email': Rand.email()};
    expect(jsonDecode(jsonEncode(user)), user);
  });
}

Fixed values instead? Seed with a constant. These are the values Rand.seed(42) produces:

Rand.seed(42);
Rand.fullName();  // 'Sophia Tran'
Rand.email();     // 'david88@example.com'
Rand.ipv4();      // '143.61.48.184'
Rand.password();  // 12 chars, CSPRNG — not seeded
Rand.color();     // CssColors.darkKhaki
Rand.dateTime();  // 1972-02-25 21:42:51.597617Z
// 10 draws, 'common' 100 times as likely as 'rare'
Rand.sample(['rare', 'common'], count: 10, weights: [1, 100]);

When to use it #

  • Test fixtures and seed data.
  • Mocking API responses.
  • Demos, prototypes, throwaway tokens.
  • Game prototyping (loot-box weighting, dice, color palettes).

For composing structured fixtures (User, Address, Order, paginated responses, chat history) on top of these primitives, see example/recipes.dart.

When not to use it #

  • Not faker. rand returns flat values. Compose typed entities yourself: User(name: Rand.fullName(), city: Rand.city()).
  • Not a crypto library. Rand.password() and Rand.nonce() use the platform CSPRNG, but the package's stability contract is "test data," not production secrets. Defaults may shift across major versions.
  • Not a UUID library. Rand.uuidV4(), uuidV7() and ulid() are seedable test IDs drawn from the non-cryptographic RNG. For production IDs use package:uuid.

API at a glance #

Everything below is a static member of Rand, apart from the RandGen class and the CssColors enum. A RandGen carries the same generators over your own Random, minus the cryptographic ones and the seeding controls.

Area API
Seeding seed, currentSeed, withSeed, useRng, RandGen
Numbers integer, float, latitude, longitude, charCode
Probability boolean, nullable
Text word, words, sentence, paragraph, article
Identity and geo firstName, lastName, fullName, alias, city, geoPoint
Networking email, ipv4, ipv6, mac, hex, semver, digits, slug
IDs uuidV4, uuidV7, ulid
Time dateTime, duration
Collections element, enumValue, subset, shuffled, mapKey, mapValue, mapEntry
Weighted sampling sample
Colors color, colorDark, colorLight, CssColors
Cryptographic tokens bytes, nonce, password, base64, secureCharCode, base62Alphabet (Rand only)

Seeding and reproducibility #

rand uses two RNGs. Every non-cryptographic method draws from a replaceable Random; the cryptographic ones always use Random.secure().

import 'dart:math';

void main() {
  Rand.useRng(Random(42)); // any Random instance
  Rand.seed(42); // useRng(Random(42)), and Rand.currentSeed == 42
  Rand.useRng(Random.secure()); // global swap to a CSPRNG; clears currentSeed

  // One callback with its own seed; the global stream is untouched.
  final user = Rand.withSeed(7, () => (Rand.fullName(), Rand.email()));

  // An independent stream with the same non-crypto API.
  final gen = RandGen(Random(1));
  final name = gen.fullName();

  // One secure draw; the global RNG and currentSeed stay untouched.
  final picks = RandGen(Random.secure()).sample(['a', 'b', 'c'], count: 2);
}

useRng and seed mutate the global non-cryptographic RNG. withSeed scopes a seed to one callback: it is zone-based, so it follows awaits, nests (the inner scope wins), and never touches the global. RandGen is the non-cryptographic API as an instance over your own Random — inject it where explicit wiring beats a global; independent instances are independent streams. RandGen.seeded(1) is shorthand for RandGen(Random(1)) without importing dart:math. Cryptographic methods (password, nonce, bytes, base64, secureCharCode) live only on Rand, always use Random.secure(), and ignore all of these.

Replay a failing test #

Pick a random seed per test and print it only when the test fails:

import 'package:test/test.dart';

setUp(() {
  Rand.seed(); // random seed in [0, 2^32)
  printOnFailure('Rand seed: ${Rand.currentSeed}'); // replay with Rand.seed(n)
});

Seed in setUp, not setUpAll: each test starts from the same state whatever ran before it (--name, --test-randomize-ordering-seed).


Ranges and counts #

Every range is [min, max) half-open, like Random.nextInt and nextDouble: integer, float, dateTime, duration. An empty range (min >= max) throws ArgumentError, like nextInt(0).

Counts accept 0 and return an empty result (words, sentence, paragraph, article, bytes, subset, sample). Single-token generators — nonce, hex, digits, base64, slug — need a length of at least 1.


Numbers #

Rand.integer();                    // [0, 2^31)
Rand.integer(min: 50, max: 100);   // 50..99
Rand.float();                      // [0.0, 1.0), like nextDouble
Rand.float(min: 10, max: 20);      // [10.0, 20.0)
Rand.latitude();                   // -90..90, 5 decimal places
Rand.longitude(precision: 3);      // -180..180, 3 decimal places
Rand.charCode();                   // base62 code point (int)

integer(max: list.length) is always a valid index of a non-empty list (or just call Rand.element(list)). float's default max is 1, so float(min: 5) throws — pass a max.


Probability #

Rand.boolean();                         // 50% true
Rand.boolean(trueChance: 90);           // 90% true
Rand.boolean(trueChance: 99.9);         // 99.9% true
Rand.nullable('value');                 // 50% null, useful in fixtures
Rand.nullable('value', nullChance: 90); // 90% null

Text #

Lorem ipsum from a built-in corpus.

Rand.word();                       // 'lorem'
Rand.words(count: 5);              // 'amet consectetur adipiscing elit sed'
Rand.words(count: 3, separator: '-');
Rand.sentence();                   // 'Lorem ipsum dolor sit amet.'
Rand.sentence(count: 3);           // 3 unique sentences joined by ' '
Rand.paragraph(count: 3);          // 3 sentences joined by ' '
Rand.article(count: 5);            // 5 paragraphs separated by '\n\n'

words(count: N) and sentence(count: N) use subset — the same word/sentence never repeats in one call (corpora: 167 unique words, 856 sentences). For repeats, call word() / sentence() N times yourself, or use paragraph(count: N).


Identity and geo #

Rand.firstName();   // 'Olivia'
Rand.lastName();    // 'Thompson'
Rand.fullName();    // 'James Michael Wilson' — 0..2 weighted middle names
Rand.alias();       // 'Achilles'
Rand.city();        // 'Boston'
Rand.geoPoint();    // (lat: 42.36011, lng: -71.05891) — named record

Corpora are US/English-leaning. For locale-aware data, reach for package:faker.

Geo points are uniform in degrees, not over the sphere's area: |lat| > 60 is ~33% of draws versus ~13% of the Earth's surface, and rounding to precision gives ±90 / ±180 half the weight of other values.


Networking #

Rand.email();                       // 'olivia42@example.com'
Rand.email(domain: 'mycompany.io'); // 'james7@mycompany.io'
Rand.ipv4();                        // '203.0.113.42'
Rand.ipv6();                        // '2001:0db8:85a3:0000:0000:8a2e:0370:7334'
Rand.mac();                         // '3a:5f:9c:8e:2d:71'
Rand.mac(separator: '-');           // '3a-5f-9c-8e-2d-71'
Rand.hex(length: 40);               // git-SHA-shaped opaque hex
Rand.semver();                      // '3.7.42'
Rand.digits();                      // '047215'
Rand.slug();                        // 'lorem-ipsum-dolor'

email picks its default domain from a built-in list of RFC 2606 reserved names (example.com, example.org, example.net and *.test domains) — safe to ship in fixtures without collision risk. ipv4 is not filtered for reserved ranges; compose your own filter if you need only routable addresses. ipv6 is returned in full form (no :: collapse) so fixture length stays stable. hex is general-purpose lowercase hex — git SHAs, ETags, opaque content hashes. All of these use the non-secure RNG and are reproducible under Rand.seed.


IDs #

final instant = DateTime.utc(2026, 10, 3, 12, 34, 56, 789);
Rand.uuidV4();                     // '1b9d6bcd-bbfd-4b2d-9b5d-ab8dfbbd4bed'
Rand.uuidV7(time: instant);        // '01a101c2-a895-7…'
Rand.uuidV7(time: DateTime.now()); // live clock
Rand.ulid(time: instant);          // '01M40W5A4N…', 26 chars

All three draw from the non-cryptographic RNG, so they reproduce under seed, withSeed and RandGen. uuidV7 and ulid take a required time: a fixed instant keeps the whole ID stable for snapshot tests, DateTime.now() gives a live clock. v7 and ULID sort by time across milliseconds but are not monotonic within one; a time before 1970 or past year 10889 throws. Production IDs → package:uuid.


Time #

Rand.dateTime();                              // [1970-01-01, 2038-01-01) UTC
Rand.dateTime(min: DateTime.utc(2020), max: DateTime.utc(2025));
Rand.duration(max: const Duration(days: 30)); // 0 to 30 days
Rand.duration(min: const Duration(days: 1), max: const Duration(days: 30));

dateTime and duration are [min, max) half-open and throw ArgumentError on an empty or reversed range — including dateTime(min: t) with t at or after 2038-01-01 and no max. dateTime always returns UTC.


Collections #

enum Status { active, suspended, deleted }
final fruits = ['apple', 'orange', 'lemon', 'grape', 'kiwi'];
final scores = {'Alice': 95, 'Bob': 87};

Rand.element(fruits);              // 'orange'
Rand.enumValue(Status.values);     // Status.suspended — typed enum draw
Rand.subset({1, 2, 3, 4, 5}, count: 3); // {2, 5, 1} — unique elements
Rand.shuffled(fruits);             // ['kiwi', 'grape', 'apple', ...] — copy
Rand.mapKey(scores);               // 'Bob'
Rand.mapValue(scores);             // 95
Rand.mapEntry(scores);             // MapEntry('Alice', 95)

Pick the right call:

Need Use
One element element(iterable)
One enum member enumValue(MyEnum.values)
N unique elements subset(set, count: N)
N elements, repeats okay sample(list, count: N)
N elements with weighted frequency sample(..., weights: [...])
Whole list, reordered shuffled(list)
One key / value / entry of a Map mapKey / mapValue / mapEntry

subset requires Set<T> — dedupe explicitly with .toSet() if your source has duplicates.


Weighted sampling #

sample draws with replacement, optionally weighted.

// Loot box: weights are relative, so 1 : 10 : 100 is ~0.9% / ~9% / ~90%
final loot = Rand.sample(
  ['Legendary', 'Rare', 'Common'],
  count: 100,
  weights: [1, 10, 100],
);

// Equal probability — drop weights
final dice = Rand.sample([1, 2, 3, 4, 5, 6], count: 10);

weights.length must equal from.length. An empty from throws StateError unless count is 0. For a secure sample, draw from your own generator — RandGen(Random.secure()).sample(...) — so the global RNG and Rand.currentSeed stay untouched.


Colors #

final c = Rand.color();  // CssColors.coral
final name = c.name;     // 'coral'
final argb = c.argb;     // 0xFFFF7F50 — ARGB packed int
final isDark = c.isDark; // computed via YIQ luminance

Rand.colorDark();        // dark colors only — good for light backgrounds
Rand.colorLight();       // light colors only — good for dark backgrounds

148 CSS named variants. The argb int is Flutter-friendly: Color(c.argb) works without conversion. isDark is a CssColors getter — computed from argb via the YIQ luminance formula, not stored on the enum. Use it (or your own contrast helper, e.g. fluiver's Color.contrastText) to pick a foreground.


Cryptographic tokens #

Rand.bytes(length: 32);      // Uint8List, always Random.secure()
Rand.nonce();                // 16-char base62, always Random.secure()
Rand.nonce(length: 32);
Rand.password();             // 12-char mixed-charset, always Random.secure()
Rand.password(length: 20, symbols: false);
Rand.base64();               // 16 bytes encoded, always Random.secure()
Rand.secureCharCode();       // base62 code point, always Random.secure()

// The 62 characters nonce, secureCharCode and charCode draw from
const alphabet = Rand.base62Alphabet; // 0-9, then A-Z, then a-z

Three rules:

  1. Seed doesn't reach secure methods. Rand.seed(42); Rand.password() is fresh CSPRNG output every call. For reproducible token tests, generate them from your own Random instance.
  2. Don't ship rand-generated tokens as production secrets. The RNG is correct; the package contract is "test data." Defaults can shift across major versions. Use package:cryptography or your platform's keystore for real secrets.
  3. bytes and nonce are always secure post-v4 — the secure: parameter is gone.

Crypto methods throw under dart test -p node: dart2js has no secure RNG there. Every other method works.


Pitfalls #

❌ ✅
Rand.integer(min: 1, max: 6) for a die roll — max is exclusive, never 6 Rand.integer(min: 1, max: 7)
Rand.float(min: 5) — default max is 1, so it throws Pass both bounds: Rand.float(min: 5, max: 10)
Rand.integer(max: list.length) on a list that may be empty — [0, 0) is empty and throws Guard with list.isNotEmpty, or call Rand.element(list)
Rand.seed(42); Rand.password() — seed never reaches CSPRNG Build deterministic tokens from your own Random(42)
Rand.subset([1, 2, 2], count: 2) — compile error: subset takes a Set<T> Pass a set: Rand.subset({1, 2}, count: 2), or dedupe with .toSet()
Shipping Rand.nonce / Rand.password as production secrets Use package:cryptography or a platform keystore
setUpAll(() => Rand.seed(42)) Use setUp — each test starts from the same state whatever ran before it (--name, --test-randomize-ordering-seed)
list..shuffle() to "get a random order" without keeping the original Rand.shuffled(list) — non-mutating copy

Agent skill #

This package ships an agent skill in skills/rand-test-data/. Install it into your project's agent config with:

dart run skills@ get --package rand --all

Add --agent <name> (claude, cursor, codex, copilot, …) when no agent config is detected.


Contributing #

See CONTRIBUTING.md.


License #

MIT — see LICENSE.

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Seedable test-data generator: names, emails, IPs, UUIDv4/v7, ULID, hex, slugs, digits, semver, lorem, CSS colors, geo, weighted samples, CSPRNG tokens. Pure Dart. Agent skill.

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Topics

#random #fixtures #fake-data #mock #testing

License

MIT (license)

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