proximity_screen_lock 1.0.0 proximity_screen_lock: ^1.0.0 copied to clipboard
A plugin that can be used to bind screen activation to proximity sensor
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:proximity_screen_lock/proximity_screen_lock.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
var isActive = false;
var isSupported = false;
@override
void initState() {
super.initState();
setProximitySensorActive();
ProximityScreenLock.isProximityLockSupported()
.then((isSupported) => setState(() => this.isSupported = isSupported));
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> setProximitySensorActive() async {
try {
await ProximityScreenLock.setActive(isActive);
} catch (e) {
debugPrint('Something went wrong: $e');
}
}
void toggle() {
setState(() => isActive = !isActive);
setActive(isActive);
}
void setActive(bool value) {
ProximityScreenLock.setActive(value);
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(isSupported ? "Supported" : "Not supported", style: Theme.of(context).textTheme.bodyText1,),
TextButton(
onPressed: toggle,
child: Text(
isActive ? 'De-activate' : 'Activate',
),
),
],
),
),
),
);
}
}