proximity_screen_lock 2.2.0
proximity_screen_lock: ^2.2.0 copied to clipboard
A plugin that can be used to bind screen activation to proximity sensor
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:proximity_screen_lock/proximity_screen_lock.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
StreamSubscription? _subsProximity;
var _isActive = false;
var _isSupported = false;
var _objectDetected = false;
@override
void initState() {
super.initState();
setProximitySensorActive();
ProximityScreenLock.isProximityLockSupported()
.then((isSupported) => setState(() => _isSupported = isSupported));
}
@override
void dispose() {
_subsProximity?.cancel();
super.dispose();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> setProximitySensorActive() async {
try {
await ProximityScreenLock.setActive(_isActive);
} catch (e) {
debugPrint('Something went wrong: $e');
}
}
void toggle() {
setState(() => _isActive = !_isActive);
setActive(_isActive);
}
void setActive(bool value) {
ProximityScreenLock.setActive(value);
_subsProximity =
ProximityScreenLock.proximityStates.listen((objectDetected) {
setState(() => _objectDetected = objectDetected);
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
_isSupported ? "Supported" : "Not supported",
style: Theme.of(context).textTheme.bodyMedium,
),
TextButton(
onPressed: toggle,
child: Text(
_isActive ? 'De-activate' : 'Activate',
),
),
if (_isActive)
Text(
_objectDetected ? 'Object detected' : 'No object detected',
),
],
),
),
),
);
}
}