progress_animation_builder 1.0.0+2

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progress_animation_builder #

gif

ProgressAnimationBuilder passes Animation

Usage #

ProgressAnimationBuilder(
  value: _isInitial ? 0 : 1,
  duration: Duration(milliseconds: 1000),
  curve: Curves.slowMiddle,
  builder: (context, animation) {
    return AnimatedIcon(
      size: MediaQuery.of(context).size.width * 3 / 4,
      icon: AnimatedIcons.play_pause,
      progress: animation,
    );
  },
);

Example #

[1.0.0] #

  • Add ProgressAnimationBuilder.

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:progress_animation_builder/progress_animation_builder.dart';

void main() => runApp(const App());

class App extends StatelessWidget {
  const App({Key key}) : super(key: key);
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: const _Home(),
    );
  }
}

class _Home extends StatefulWidget {
  const _Home({Key key}) : super(key: key);

  @override
  _HomeState createState() => _HomeState();
}

class _HomeState extends State<_Home> {
  var _isInitial = true;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(),
      body: Column(
        children: [
          ProgressAnimationBuilder(
            value: _isInitial ? 0 : 1,
            duration: Duration(milliseconds: 1000),
            curve: Curves.slowMiddle,
            builder: (context, animation) {
              return Column(
                children: <Widget>[
                  AnimatedIcon(
                    size: MediaQuery.of(context).size.width * 3 / 4,
                    icon: AnimatedIcons.play_pause,
                    progress: animation,
                  ),
                  AnimatedBuilder(
                    animation: animation,
                    builder: (context, child) {
                      return Slider(
                        value: animation.value.clamp(0, 1).toDouble(),
                        onChanged: null,
                      );
                    },
                  ),
                ],
              );
            },
          ),
        ],
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: () => setState(() => _isInitial = !_isInitial),
        child: Icon(Icons.refresh),
      ),
    );
  }
}

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:


dependencies:
  progress_animation_builder: ^1.0.0+2

2. Install it

You can install packages from the command line:

with Flutter:


$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:


import 'package:progress_animation_builder/progress_animation_builder.dart';
  
Popularity:
Describes how popular the package is relative to other packages. [more]
9
Health:
Code health derived from static analysis. [more]
100
Maintenance:
Reflects how tidy and up-to-date the package is. [more]
100
Overall:
Weighted score of the above. [more]
54
Learn more about scoring.

We analyzed this package on Mar 27, 2020, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.7.1
  • pana: 0.13.6
  • Flutter: 1.12.13+hotfix.8

Dependencies

Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.1.0 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.11 1.14.12
meta 1.1.8
sky_engine 0.0.99
typed_data 1.1.6
vector_math 2.0.8
Dev dependencies
flutter_test