pp_spin_wheel 1.0.2 pp_spin_wheel: ^1.0.2 copied to clipboard
Custom spin wheel. Makes it easier for code to implement wheel effects.
Custom spin wheel. Makes it easier for code to implement wheel effects.
Features #
Getting started #
dependencies:
pp_spin_wheel: ^1.0.2
Usage #
class GameWheelPage extends StatefulWidget {
const GameWheelPage({super.key});
@override
State<GameWheelPage> createState() => _GameWheelPageState();
}
class _GameWheelPageState extends State<GameWheelPage> {
var items = [
const PPSpinWheelItem(
title: 'Item 1',
bgColor: Color(0xFFF44336),
weight: 5.0,
selected: false),
const PPSpinWheelItem(
title: 'Item 2',
bgColor: Color.fromARGB(255, 131, 143, 132),
weight: 10.0,
selected: false),
const PPSpinWheelItem(
title: 'Item 3',
bgColor: Color(0xFF2196F3),
weight: 15.0,
selected: false),
const PPSpinWheelItem(
title: 'Item 4',
bgColor: Color(0xFFFFC107),
weight: 20.0,
selected: false),
const PPSpinWheelItem(
title: 'Item 5',
bgColor: Color(0xFF9C27B0),
weight: 50.0,
selected: false),
];
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: Center(
child: PPSpinWheel(
size: 360,
backgroundSize: 340,
wheelSize: 300,
// backgroundImage: Image.asset(A.iconWheelDefaultBottom),
// overlay: Image.asset(
// A.iconWheelDefaultHighlight,
// width: 302,
// height: 302,
// ),
// spinIcon: Image.asset(
// A.iconWheelDefaultSpin,
// width: 60,
// height: 60,
// ),
// indicator: Image.asset(
// A.iconWheelDefaultTopPin,
// width: 28,
// height: 47,
// ),
enableWeight: false,
textStyle: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
color: Colors.white,
),
items: items,
//filterIndexs: const [0, 1],
numberOfTurns: 10,
onItemPressed: (index) {
print('index: $index');
},
onStartPressed: () {
//Play start audio
},
onSpinFastAudio: () {
//Play fast audio
},
onSpinSlowAudio: () {
//Play slow audio
},
onAnimationEnd: (index) {
//Play end audio & show result
print('onAnimationEnd $index');
},
),
),
);
}
}