platform_device_id_windows 1.0.0 platform_device_id_windows: ^1.0.0 copied to clipboard
windows implementation of the platform_device_id plugin.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:platform_device_id_platform_interface/platform_device_id_platform_interface.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String? _deviceId;
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String? deviceId = '';
// Platform messages may fail, so we use a try/catch PlatformException.
try {
deviceId = await PlatformDeviceIdPlatform.instance.getDeviceId();
} on PlatformException {
deviceId = 'Failed to get deviceId.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_deviceId = deviceId;
print("deviceId->$_deviceId");
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Device ID : $_deviceId'),
),
),
);
}
}