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Pixel-art design system for Flutter. Parametric shapes, interactive buttons, and bundled pixel font.

Changelog #

0.1.2 — 2026-04-22 #

Added #

  • README hero image and gallery section embedding the 5 pub.dev screenshots.

0.1.1 — 2026-04-22 #

Added #

  • pub.dev screenshots (5) generated via golden tests from test/screenshots/scenes/.
  • tool/update_screenshots.sh regenerates goldens and syncs them to doc/screenshots/.

0.1.0 — 2026-04-22 #

Initial public release.

Features #

  • PixelCorners: asymmetric per-corner stair pattern with .sharp/.xs/.sm/.md/.lg/.xl static presets.
  • PixelShadow: pixel drop shadow with .sm/.md/.lg factory constructors (offsets 1/2/4).
  • PixelTexture: deterministic LCG noise overlay.
  • PixelShapeStyle: composable shape style with sentinel-based copyWith (null clears, omit preserves).
  • PixelShapePainter: low-level CustomPainter for pixel rendering.
  • PixelBox: container widget with automatic size resolution by logical ratio.
  • PixelButton: interactive pixel button with normal/pressed styles, press-down animation, and Semantics integration.
  • PixelText: static namespace exposing mulmaruFontFamily/mulmaruPackage constants and a mulmaru() TextStyle factory.
  • Bundled Mulmaru Proportional pixel font (SIL OFL 1.1).

Bundled font integrity #

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Pixel-art design system for Flutter. Parametric shapes, interactive buttons, and bundled pixel font.

Repository (GitHub)
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Topics

#widget #design-system #pixel-art #retro #game-ui

License

unknown (license)

Dependencies

flutter

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