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The pint° programming language
The pint° (/pĩntʊ/) programming language.
Warning
The pinto° programming language is still in very early development stage, and is not recommended for use in production software. Use at your own risk.
The pint° programming language is a language that compiles to Dart.
It has the following objectives:
- Have seamless interoperability with stable Dart;
- Consider Flutter as first-class;
- Generate legible Dart code that can be used as is
- Be terser and more expressive than Dart;
- Provide a powerful macro system with great ergonomy.
Currently, the language is in very early-development, and only supports a single feature, which is data clases generation.
How to use pint° #
Requirements #
You need the latest stable version of Dart installed on your machine.
Installation #
Install the pinto
executable with pub
.
dart pub global activate pinto
The pinto_server
executable will be also available for a LSP implementation.
The current LSP implementation is only supported by the
VSCode extenstion.
Compiling with the pinto
executable #
With the pinto
executable you can compile a pint° file.
pinto your_file.pinto
The compiled Dart file will me printed in you stdout. This means that, if you
want to redirect it to a file, you may use >
, like the following example.
pinto your_file.pinto > your_file.dart
Language overview #
Imports #
You may import Dart SDK packages by prefixing @
in your imports, and regular
packages by not prexing anything. Regular imports depends on the packages
available in your package_config.json
.
import @async // Imports `dart:async`
import flutter_bloc // Imports `package:flutter_bloc/flutter_bloc.dart`
import flutter/widgets // Imports `package:flutter/widgets.dart`
Currently, there's no support for relative imports, neither modifiers (as
,
show
, hide
, if
).
Types definition #
You can define types with the type
keyword. Each constructor variant is
separated by a +
. Type parameters are also supported.
type Id = Id(int id)
type Option(T) = Some(T value) + None
type Either(L, R) = Left(L value) + Right(R value)
If you need to use the top type, in pint° it's identifier by ⊤
. On the other
side, the bottom type is identified by ⊥
.
Pinto introduces some syntax sugar for type identifiers:
[T]
forList(T)
;{T}
forSet(T)
;{K: V}
forMap(K, V)
;T?
forOption(T)
.
The following is a valid pint° program:
import @async
type Complex(T) = Complex(
[⊤] listOfAny,
[T] listOfT,
{T} set,
{T: T} map,
T? maybeT,
Future(T) futureOfT,
int aSimpleInt,
{{T?} : [Future(T)]} aMonster
)