perfect_volume_control 1.0.5 perfect_volume_control: ^1.0.5 copied to clipboard
Flutter volume control plug-in, supports Android and IOS, has: Show hidden volume icon, volume change monitoring, set volume, get the current volume of the device.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:perfect_volume_control/perfect_volume_control.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
TextEditingController _textEditingController = TextEditingController();
StreamSubscription<double> _subscription;
@override
void initState() {
super.initState();
// Bind listener
_subscription = PerfectVolumeControl.stream.listen((value) {
_textEditingController.text = "listener: $value";
});
}
@override
void dispose() {
super.dispose();
// Remove listener
_subscription.cancel();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: SafeArea(
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(controller: _textEditingController),
Container(height: 10),
Center(
child: Wrap(
spacing: 10,
runSpacing: 10,
children: [
OutlinedButton(
child: Text("hideUI"),
onPressed: () async {
PerfectVolumeControl.hideUI = true;
_textEditingController.text = "hideUI finish";
},
),
OutlinedButton(
child: Text("showUI"),
onPressed: () async {
PerfectVolumeControl.hideUI = false;
_textEditingController.text = "showUI finish";
},
),
OutlinedButton(
child: Text("getVolume"),
onPressed: () async {
double volume =
await PerfectVolumeControl.getVolume();
_textEditingController.text = "$volume";
},
),
OutlinedButton(
child: Text("mute"),
onPressed: () async {
await PerfectVolumeControl.setVolume(0);
_textEditingController.text = "mute finish";
},
),
OutlinedButton(
child: Text("setVolume to 0.3"),
onPressed: () async {
await PerfectVolumeControl.setVolume(0.3);
_textEditingController.text =
"setVolume to 0.3 finish";
},
),
],
),
),
],
),
),
),
),
);
}
}