pdf_render 0.62.0 pdf_render: ^0.62.0 copied to clipboard
A plugin that provides you with intermediate PDF rendering APIs and easy-to-use Flutter Widgets.
Introduction #
pdf_render is a PDF renderer implementation that supports iOS (>= 8.0) and Android (>= API Level 21). It provides you with intermediate PDF rendering APIs and also easy-to-use Flutter Widgets.
Widgets #
Note on iOS Simulator #
Althouth the plugin uses Flutter's Texture to realize fast rendering of PDF pages, it does not work correctly in iOS Simulator and the plugin will fallback to compatibility rendering mode.
Please use the physical device to test the actual behavior.
Importing Widgets Library #
Althouth 0.61.0 introduces new PDF rendering widgets, it also contains deprecated but backward compatible old widgets too. Anyway if you're new to the plugin, you had better use the new widgets with the following import:
import 'package:pdf_render/pdf_render_widgets2.dart';
Single page view #
The following fragment illustrates the easiest way to render only one page of a PDF document using PdfDocumentLoader
. It is suitable for showing PDF thumbnail.
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: const Text('Pdf_render example app'),
),
backgroundColor: Colors.grey,
body: Center(
child: PdfDocumentLoader(
assetName: 'assets/hello.pdf',
pageNumber: 1,
pageBuilder: (context, textureBuilder, pageSize) => textureBuilder()
)
)
),
);
}
Of course, PdfDocumentLoader
accepts one of filePath
, assetName
, or data
to load PDF document from a file, or other sources.
Multipage view using ListView.builder #
Using PdfDocumentLoader
in combination with PdfPageView
, you can show multiple pages of a PDF document. In the following fragment, ListView.builder
is utilized to realize scrollable PDF document viewer.
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
appBar: new AppBar(
title: const Text('Pdf_render example app'),
),
backgroundColor: Colors.grey,
body: Center(
child: PdfDocumentLoader(
assetName: 'assets/hello.pdf',
documentBuilder: (context, pdfDocument, pageCount) => LayoutBuilder(
builder: (context, constraints) => ListView.builder(
itemCount: pageCount,
itemBuilder: (context, index) => Container(
margin: EdgeInsets.all(margin),
padding: EdgeInsets.all(padding),
color: Colors.black12,
child: PdfPageView(
pdfDocument: pdfDocument,
pageNumber: index + 1,
)
)
)
),
)
)
),
);
}
Customizing page widget #
Both PdfDocumentLoader
and PdfPageView
accepts pageBuilder
parameter if you want to customize the visual of each page. The following fragment illustrates that:
PdfPageView(
pageNumber: index + 1,
// pageSize is the PDF page size in pt.
pageBuilder: (context, textureBuilder, pageSize) {
//
// This illustrates how to decorate the page image with other widgets
//
return Stack(
alignment: Alignment.bottomCenter,
children: <Widget>[
// the container adds shadow on each page
Container(
margin: EdgeInsets.all(margin),
padding: EdgeInsets.all(padding),
decoration: BoxDecoration(boxShadow: [
BoxShadow(
color: Colors.black45,
blurRadius: 4,
offset: Offset(2, 2))
]),
// textureBuilder builds the actual page image
child: textureBuilder()),
// adding page number on the bottom of rendered page
Text('${index + 1}',
style: TextStyle(fontSize: 50))
],
);
},
)
textureBuilder #
textureBuilder
(PdfPageTextureBuilder
) generates the actual widget that directly corresponding to the page image. The actual widget generated may vary upon the situation. But you can of course customize the behavior of the funtion with its parameter.
The function is defined as:
typedef PdfPageTextureBuilder = Widget Function({Size size, bool returnNullForError, PdfPagePlaceholderBuilder placeholderBuilder});
So if you want to generate widget of an exact size, you can specify size
explicitly.
Please note that the size is in density-independent pixels. The function is responsible for determining the actual pixel size based on device's pixel density.
returnNullForError
may be true if you want null for PDF page loading/rendering failure; it is, with the parameter, you can handle the behavior on such failures:
textureBuilder(returnNullForError: true) ?? Container()
Ultimately, placeholderBuilder
is the final resort that controls the "placeholder" for loading or failure cases.
/// Creates page placeholder that is shown on page loading or even page load failure.
typedef PdfPagePlaceholderBuilder = Widget Function(Size size, PdfPageStatus status);
/// Page loading status.
enum PdfPageStatus {
/// The page is currently being loaded.
loading,
/// The page load failed.
loadFailed,
}
PDF rendering APIs #
The following fragment illustrates overall usage of PdfDocument
:
import 'package:pdf_render/pdf_render.dart';
...
/// Open the document using either openFile, openAsset, or openData.
PdfDocument doc = await PdfDocument.openAsset('assets/hello.pdf');
// Get the number of pages in the PDF file
int pageCount = doc.pageCount;
// The first page is 1
PdfPage page = await doc.getPage(1);
// For the render function's return, see explanation below.
PdfPageImage pageImage = await page.render();
// PDFDocument must be disposed as soon as possible.
doc.dispose();
And then, you can use PdfPageImage
to get the actual RGBA image in dart.ui.Image.
To embed the image in the widget tree, you can use RawImage:
@override
Widget build(BuildContext context) {
return Center(
child: Container(
padding: EdgeInsets.all(10.0),
color: Colors.grey,
child: Center(
child: RawImage(image: pageImage.image, fit: BoxFit.contain))
)
);
}
But if you don't want raw RGBA image data access, you had better use faster and efficient PdfPageImageTexture
.
PdfDocument.openXXX #
On PdfDocument
class, there are three functions to open PDF from a real file, an asset file, or a memory data.
// from an asset file
PdfDocument docFromAsset = await PdfDocument.openAsset('assets/hello.pdf');
// from a file
PdfDocument docFromFile = await PdfDocument.openFile('/somewhere/in/real/file/system/file.pdf');
// from PDF memory image on Uint8List
PdfDocument docFromData = await PdfDocument.openData(data);
PdfDocument members #
class PdfDocument {
final int docId; // For internal purpose
final int pageCount; // Number of pages in the document
final int verMajor; // PDF major version
final int verMinor; // PDF minor version
final bool isEncrypted; // Whether the file is encrypted or not
final bool allowsCopying; // Whether the file allows you to copy the texts
final bool allowsPrinting; // Whether the file allows you to print the document
// Get a page by page number (page number starts at 1)
Future<PdfPage> getPage(int pageNumber);
// Dispose the instance.
void dispose();
}
PdfPage members #
class PdfPage {
final int docId; // For internal purpose
final int pageNumber; // Page number (page number starts at 1)
final int rotationAngle; // Rotation angle; one of 0, 90, 180, 270
final double width; // Page width in points; pixel size on 72-dpi
final double height; // Page height in points; pixel size on 72-dpi
// render sub-region of the PDF page.
Future<PdfPageImage> render({
int x = 0, int y = 0,
int width = 0, int height = 0,
double fullWidth = 0.0, double fullHeight = 0.0 });
render
function extracts a sub-region (x,y)
- (x + width, y + height)
from scaled fullWidth
x fullHeight
PDF page image. All the coordinates are in pixels.
The following fragment renders the page at 300 dpi:
const scale = 300.0 / 72.0;
const fullWidth = page.width * scale;
const fullHeight = page.height * scale;
var rendered = page.render(
x: 0,
y: 0,
width: fullWidth.toInt(),
height: fullHeight.toInt(),
fullWidth: fullWidth,
fullHeight: fullHeight);
PdfPageImage members #
/// Page number. The first page is 1.
final int pageNumber;
/// Left X coordinate of the rendered area in pixels.
final int x;
/// Top Y coordinate of the rendered area in pixels.
final int y;
/// Width of the rendered area in pixels.
final int width;
/// Height of the rendered area in pixels.
final int height;
/// Full width of the rendered page image in pixels.
final int fullWidth;
/// Full height of the rendered page image in pixels.
final int fullHeight;
/// PDF page width in points (width in pixels at 72 dpi).
final double pageWidth;
/// PDF page height in points (height in pixels at 72 dpi).
final double pageHeight;
/// Rendered image in dart:ui.Image
final Image image;
PdfPageImageTexture members #
The class is used to interact with Flutter's Texture class to realize faster and resource-saving rendering comparing to PdfPageImage/RawImage combination.
class PdfPageImageTexture {
final PdfDocument pdfDocument;
final int pageNumber;
final int texId;
bool operator ==(Object other);
int get hashCode;
/// Create a new Flutter [Texture]. The object should be released by calling [dispose] method after use it.
static Future<PdfPageImageTexture> create({@required PdfDocument pdfDocument, @required int pageNumber});
/// Release the object.
Future<void> dispose();
/// Update texture's sub-rectangle ([destX],[destY],[width],[height]) with the sub-rectangle ([srcX],[srcY],[width],[height]) of the PDF page scaled to [fullWidth] x [fullHeight] size.
/// If [backgroundFill] is true, the sub-rectangle is filled with white before rendering the page content.
/// The method can also resize the texture if you specify [texWidth] and [texHeight].
Future<void> updateRect({int destX = 0, int destY = 0, int width, int height, int srcX = 0, int srcY = 0, int texWidth, int texHeight, double fullWidth, double fullHeight, bool backgroundFill = true});
}
Future plans #
- Supporting password protected PDF files (#1)