patrol 0.6.9 copy "patrol: ^0.6.9" to clipboard
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Simple yet powerful Flutter-native UI testing framework eliminating limitations of flutter_test, integration_test, and flutter_driver.

0.6.9 #

  • Remove the unused appId argument from most methods (#399)
  • Rename getNativeWidgets() to getNativeViews() (#399)

0.6.8 #

  • Fix handling permission prompts now working in some edge cases (#383)

0.6.7+1 #

  • Fix package score on pub.dev (#375)

0.6.7 #

  • Implement enabling and disabling cellular on iOS (#371)

0.6.6 #

  • Make openApp() open the app under test when no appId is passed (#338)
  • Implement enableWifi(), disableWifi(), and openRecentApps() on iOS (#338)
  • Completely rewrite communication with native automation servers (#338)

0.6.5 #

  • Implement enabling and disabling dark mode on iOS (#345)

0.6.4+1 #

  • Fix spelling of "cellular" (was "celluar") (#336)
  • Fix a typo in docs (#337)
  • Fix README and docs mentioning the removed Patrol class (#349)

0.6.4 #

  • A bunch of post-release fixes (#330)

0.6.3 #

  • Stop re-exporting package:flutter_test (#308)

0.6.2 #

  • Don't require host and port to be defined in patrol.toml or passed in as command-line arguments (#301)
  • Rename Patrol to NativeAutomator and embed it in PatrolTester (#297)
  • Print cleaner, more readable logs when native action fails (#295)

0.6.1 #

  • Fix handling native permission request dialogs on older Android versions (#260)
  • Populate homepage field in pubspec.yaml (#254)

0.6.0 #

  • Rename to patrol (#258)
  • Remove sleep from MaestroTestConfig. Use the new --wait argument available in the CLI (#251)

0.5.5 #

  • Bring more functionality to iOS (#246)
    • Implement native tap(), enterText(), and handlePermission() methods on iOS
    • Maestro.forTest(): add optional packageName and bundleId arguments

0.5.4 #

  • Add support for handling native permission request dialogs on Android (#232)
  • Attempt to fix a weird issue with scroll not working in some rare cases (#237)
  • Re-export package:flutter_test

0.5.3 #

  • Make MaestroFinder.text getter more robust

0.5.2 #

  • Fix a problem with StateError being thrown when MaestroTester.dragUntilVisible found more than 1 finder after dragging to it (#228)

0.5.1 #

  • Some fixes to the scrolling and dragging

0.5.0+1 #

  • Set minimum Dart version to 2.17 (#224)

0.5.0 #

  • Revamp scrolling and dragging (#217)

    • New MaestroTester.dragUntilExists()
    • Fixed MaestroTester.dragUntilVisible()'s behavior
    • New MaestroTester.scrollUntilExists method
    • New MaestroTester.scrollUntilVisible method
    • MaestroFinder.dragTo was renamed to MaestroFinder.scrollTo and now also scrolls to widgets that are not yet built (e.g in a lazily-built ListView)
  • Allow for more fine-grained control over timeouts (#191)

    • settleTimeout, which is used for MaestroTester.pumpAndSettle (which forwards it to WidgetTester.pumpAndSettle)
    • existsTimeout, which is used for MaestroFinder.waitUntilExists
    • visibleTimeout (previously findTimeout), which is used by MaestroFinder.waitUntilVisible (which is then used internally by MaestroFinder.tap() and MaestroFinder.enterText().

0.4.6 #

  • Downgrade package:freezed to v1 beacuse customer project is not able to update to v2

0.4.5 #

  • Create MaestroTestConfig class which is accepted by maestroTest function. Use it to share common configuration across all tests
  • Upgrade package:freezed to v2. Dependent projects should also make this change

0.4.4 #

MaestroFinder:

  • Rename visible method to waitUntilVisible
  • Add waitUntilExists method
  • Add exists getter
  • Add visible getter

0.4.3 #

  • Add MaestroFinder.dragTo
  • Remove unused MaestroTester.drag and MaestroTester.dragFrom

0.4.2 #

  • Convert MaestroFinder.visible getter to a method, which now also takes a timeout
  • Rename MAESTRO_ARTIFACT_PATH environment variable to `MAESTRO_CACHE
  • Fix MaestroTester.dragUntilVisible not waiting for the scrollable to appear
  • Fix MaestroFinder.allCandidates returning incorrect results

0.4.1 #

  • Throw MaestroFinderFoundNothingException when [MaestroFinder.visible] doesn't find any widget during [MaestroTester.findTimeout]

0.4.0 #

MaestroFinder:

  • Now tap() and enterText() wait for the widget to become visible. The timeout can be configured by setting findTimeout in maestroTest()
  • Remove index parameter from tap() and enterText(). The new way to select the widget to be tapped is to use at() before tapping. Same goes for entering text
  • Add bool andSettle parameter to maestroTest function. This lets you globally configure whether to call pumpAndSettle after actions such as tap() or enterText()
  • Refactor MaestroTester.dragUntilVisible to be simpler to use
  • Rename withDescendant() to containing()

Native:

  • Make Maestro.openNotifications() and Maestro.openQuickSettings() more robust

0.3.3 #

  • Make it possible to pass Flutter's Finder to $
  • Make MaestroFinder.first, MaestroFinder.last, MaestroFinder.at() return MaestroFinder, not Finder

0.3.2 #

  • Improve selector engine:

    • Make it possible to pass a Key as matching to MaestroTester.call(dynamic matching) and MaestroFinder.$(dynamic matching)
  • Add sleep parameter for maestroTest method

  • Make WidgetTester's forwarded methods in MaestroTester accept less arguments

  • Add more in-code documentation

0.3.1 #

  • Improve selector engine:

    • Make it possible to pass a MaestroFinder as matching to MaestroTester.call(dynamic matching) and MaestroFinder.$(dynamic matching)
    • Fix a bug which caused chaining MaestroFinders (e.g $(Scaffold).$(Container).$(#someText)) to not work.
  • Add more in-code documentation and improve README

0.3.0 #

  • Add selector engine

0.2.0 #

  • Introduce Selector class, which can be passed into Maestro.tap(selector).

  • Add more platform functionality:

    • Maestro.enableWifi() and Maestro.disableWifi()
    • Maestro.enableCellular() and Maestro.disableCellular()
    • Maestro.enableDarkMode() and Maestro.disableDarkMode()
    • Maestro.getNotifications(), Maestro.getFirstNotification(), and Maestro.tapOnNotification(int index)
  • Make Maestro.forTest() automatically call IntegrationTestWidgetsFlutterBinding.ensureInitialized()

  • Fix many smaller issues

0.1.4 #

  • Allow for running on many devices simultaneously
  • Rename class Automator to Maestro
  • Simpified test-side initialization. Now all you need is Maestro.forTest()
  • Simpified driver-side initialization. Now all you need is Maestro.forDriver()

0.1.3 #

  • Add support for enabling/disabling Bluetooth

0.1.2 #

  • Be more noisy when an error occurs

0.1.1 #

  • Fix minor logging bug

0.1.0 #

  • Add basic means of controlling platform-native Widgets (TextView, EditText, and Button on Android). This also applies to WebView.
  • Add enabling and disabling of Wi-Fi, Cellular, and Night Mode
  • Improve stability

0.0.6 #

  • Set minimum Dart version to 2.16
  • Fix links to package:leancode_lint in README

0.0.5 #

  • Update broken link in README.

0.0.4 #

  • Update README

0.0.3 #

  • Rename from maestro to maestro_test

0.0.2 #

  • Split maestro and maestro_cli into separate packages

0.0.1 #

  • Initial version
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Publisher

verified publisherleancode.co

Simple yet powerful Flutter-native UI testing framework eliminating limitations of flutter_test, integration_test, and flutter_driver.

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License

unknown (license)

Dependencies

flutter, flutter_test, freezed_annotation, grpc, http, integration_test, json_annotation, meta, protobuf

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