packet_ios_sdk 1.0.3
packet_ios_sdk: ^1.0.3 copied to clipboard
this is a ios sdk.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:packet_ios_sdk/packet_ios_sdk.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
final _packetIosSdkPlugin = PacketIosSdk();
@override
void initState() {
super.initState();
initPlatformState();
// setkey();
//stopconnect();
}
Future<void> setkey() async {
try {
await _packetIosSdkPlugin.SetAppKey("yourappkey");
} catch (e) {
print('Error setting app key: $e');
}
}
Future<void> stopconnect() async {
try{
await _packetIosSdkPlugin.Stop();
} catch(e) {
print('Error stop: $e');
}
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
// child: Text('Running on: $_platformVersion\n'),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: setkey,
child: Text('startSdk'),
),
ElevatedButton(
onPressed: stopconnect,
child: Text('stopSdk'),
),
],
)
),
),
);
}
}