open_app_settings 2.0.1 open_app_settings: ^2.0.1 copied to clipboard
A remaster plugin of app_settings. app_setting use Kotlin and Swift may cause build issue, so this plugin used Java and ObjC.
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:open_app_settings/open_app_settings.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: RaisedButton(
color: Colors.blue,
onPressed: () async {
await OpenAppSettings.openAppSettings();
},
child: Text('Open'),
),
),
),
);
}
}