on_audio_room 1.0.1+1 on_audio_room: ^1.0.1+1 copied to clipboard
Flutter Plugin used to create a database for storage audio sections [Favorites, Internal Playlists, Most Played, etc...].
on_audio_room #
on_audio_room
is a Flutter Plugin used to create a database for storage audio sections [Favorites, Internal Playlists, Most Played, etc...].
This Plugin works as a "extension" to on_audio_query and some methods will require it.
Help: #
Any problem? Issues
Any suggestion? Pull request
Translations: #
NOTE: Feel free to help with readme translations
Topics: #
How to Install: #
Add the following code to your pubspec.yaml
:
dependencies:
on_audio_room: ^1.0.1+1
Some Features: #
- Favorites section
- Last Played section
- Most Played section
- Internal playlists section
TODO: #
- Add better performance for all plugin.
- Add
[Features]
. - Create methods for IOS.
- Fix bugs.
How to use: #
OnAudioRoom() // The main method to start using the plugin.
All types of methods on this plugin:
Database methods #
Methods | Parameters | Return |
---|---|---|
setDatabaseName |
(String) |
bool |
setDatabaseLimit |
(int) |
bool |
getDatabaseName |
String |
|
getDatabaseLimit |
int |
|
getDatabaseStatus |
bool |
|
resetDatabaseName |
bool |
|
resetDatabaseLimit |
bool |
|
resetAllDatabase |
bool |
|
closeDatabase |
bool |
Global methods #
Methods | Parameters | Return |
---|---|---|
addTo |
(RoomType, Entity, PlaylistId?) |
int |
addAllTo |
(RoomType, Entity, PlaylistId?) |
List<int> |
deleteFrom |
(RoomType, SongId, PlaylistId?) |
bool |
deleteAllFrom |
(RoomType) |
bool |
checkIn |
(RoomType, SongId, PlaylistId?) |
bool |
queryAllIdsFrom |
(RoomType, PlaylistId?) |
List<int> |
Query methods #
Methods | Parameters | Return |
---|---|---|
queryFromFavorites |
(SongId) |
FavoritesEntity |
queryAllFromFavorites |
(QueryLimit?) |
List<FavoritesEntity> |
queryFromLastPlayed |
(SongId) |
LastPlayedEntity |
queryAllFromLastPlayed |
(QueryLimit?) |
List<LastPlayedEntity> |
queryFromMostPlayed |
(SongId) |
MostPlayedEntity |
queryAllFromMostPlayed |
(QueryLimit?) |
List<MostPlayedEntity> |
queryFromPlaylist |
(SongId) |
PlaylistSongsEntity |
queryAllFromPlaylist |
(QueryLimit?) |
List<PlaylistSongsEntity> |
Playlist methods #
Methods | Parameters | Return |
---|---|---|
createPlaylist |
(Entity) |
int |
deletePlaylist |
(Entity) |
bool |
renamePlaylist |
(PlaylistId, NewPlaylistName) |
bool |
queryPlaylist |
(PlaylistId) |
PlaylistEntity |
queryAllPlaylists |
(QueryLimit?) |
List<PlaylistEntity> |
Examples: #
All examples will use [on_audio_query] plugin to get songs/audios information
addTo
//If you use [on_audio_query] just extend SongModel to create any entity.
someName() async {
//The return will be the song id inside the database.
int addToResult = await OnAudioRoom().addTo(
RoomType.FAVORITES,
entity[index].toFavoritesEntity,
);
}
//If you don't use [on_audio_query] just create a map with all information.
someOtherName() async {
Map<dynamic, dynamic> favoritesEntity = {
"last_data": song.data,
"display_name": song.displayName,
"id": song.id,
"album": song.album,
"album_id": song.albumId,
"artist": song.artist,
"artist_id": song.artistId,
"date_added": song.dateAdded,
"duration": song.duration,
"title": song.title,
"artwork": song.artwork,
};
//Now, add to the database
//The return will be the song id inside the database.
int addToResult = await OnAudioRoom().addTo(
RoomType.FAVORITES,
favoritesEntity,
);
}
addAllTo
//If you use [on_audio_query] just extend SongModel to create any entity.
someName() async {
//Create a list with all SongModel.
List<SongModel> listOfSongs;
List<Map<dynamic, dynamic>> listOfEntities;
//Add all songs from model to entity.
listOfSongs.forEach(element) {
listOfEntities.add(element.toFavoritesEntity());
}
//Now, add to the database.
//The return will be a list of song id inside the database.
List<int> addAllToResult = await OnAudioRoom().addAllTo(
RoomType.FAVORITES,
listOfEntities,
);
}
//If you don't use [on_audio_query] just create a list of map with all information.
someOtherName() async {
List<Map<dynamic, dynamic>> listOfEntities;
listOfSongs.forEach(element) {
Map<dynamic, dynamic> favoritesEntity = {
"last_data": song.data,
"display_name": song.displayName,
"id": song.id,
"album": song.album,
"album_id": song.albumId,
"artist": song.artist,
"artist_id": song.artistId,
"date_added": song.dateAdded,
"duration": song.duration,
"title": song.title,
"artwork": song.artwork,
};
listOfEntities.add(favoritesEntity);
}
//Now, add to the database
//The return will be a list of song id inside the database.
List<int> addAllToResult = await OnAudioRoom().addAllTo(
RoomType.FAVORITES,
favoritesEntity,
);
}
deleteFrom
someName() async {
//The return will be [true] if song has been deleted or [false] if not.
bool deleteFromResult = await OnAudioRoom().deleteFrom(
RoomType.FAVORITES,
SongId,
);
}
//When [Adding/Deleting/Checking] songs from a playlist, remember to add the
//[PlaylistId] or you'll get a exception.
someName() async {
//The return will be [true] if song has been deleted or [false] if not.
bool deleteFromResult = await OnAudioRoom().deleteFrom(
RoomType.PLAYLIST_SONGS,
SongId,
PlaylistId: PlaylistId,
);
}
deleteAllFrom
//This one it's pretty simple.
someName() async {
//The return will be [true] if all songs has been deleted or [false] if not.
bool deleteAllFromResult = await OnAudioRoom().deleteAllFrom(
RoomType.FAVORITES,
);
}
checkIn
//You'll use this one to check if some song has already been added.
//Why? If you try to add the same song twice, will work. To avoid this, check if exist.
someName() async {
//The return will be [true] if song has already been added or [false] if not.
bool checkInResult = await OnAudioRoom().checkIn(
RoomType.FAVORITES,
SongId,
);
}
queryFromFavorites
someName() async {
//With this method you will define a songId and will return all information
//about this song.
FavoritesEntity queryFromResult = await OnAudioRoom().queryFromFavorites(
SongId,
);
}
queryFromFavorites
someName() async {
//With this method you will get all songs with all information based on Type[Entity].
//You can add a [int] as parameter to define how much song will return from this query.
List<FavoritesEntity> queryAllFromResult = await OnAudioRoom().queryAllFromFavorites(
100, //Default: 50
);
}