on_audio_query 2.9.0 on_audio_query: ^2.9.0 copied to clipboard
Flutter Plugin used to query audios/songs infos [title, artist, album, etc..] from device storage.
/*
=============
Author: Lucas Josino
Github: https://github.com/LucJosin
Website: https://www.lucasjosino.com/
=============
Plugin/Id: on_audio_query#0
Homepage: https://github.com/LucJosin/on_audio_query
Pub: https://pub.dev/packages/on_audio_query
License: https://github.com/LucJosin/on_audio_query/blob/main/on_audio_query/LICENSE
Copyright: © 2021, Lucas Josino. All rights reserved.
=============
*/
import 'package:flutter/material.dart';
import 'package:on_audio_query/on_audio_query.dart';
void main() {
runApp(
const MaterialApp(
home: Songs(),
),
);
}
class Songs extends StatefulWidget {
const Songs({Key? key}) : super(key: key);
@override
_SongsState createState() => _SongsState();
}
class _SongsState extends State<Songs> {
// Main method.
final OnAudioQuery _audioQuery = OnAudioQuery();
// Indicate if application has permission to the library.
bool _hasPermission = false;
@override
void initState() {
super.initState();
// (Optinal) Set logging level. By default will be set to 'WARN'.
//
// Log will appear on:
// * XCode: Debug Console
// * VsCode: Debug Console
// * Android Studio: Debug and Logcat Console
LogConfig logConfig = LogConfig(logType: LogType.DEBUG);
_audioQuery.setLogConfig(logConfig);
// Check and request for permission.
checkAndRequestPermissions();
}
checkAndRequestPermissions({bool retry = false}) async {
// The param 'retryRequest' is false, by default.
_hasPermission = await _audioQuery.checkAndRequest(
retryRequest: retry,
);
// Only call update the UI if application has all required permissions.
_hasPermission ? setState(() {}) : null;
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("OnAudioQueryExample"),
elevation: 2,
),
body: Center(
child: !_hasPermission
? noAccessToLibraryWidget()
: FutureBuilder<List<SongModel>>(
// Default values:
future: _audioQuery.querySongs(
sortType: null,
orderType: OrderType.ASC_OR_SMALLER,
uriType: UriType.EXTERNAL,
ignoreCase: true,
),
builder: (context, item) {
// Display error, if any.
if (item.hasError) {
return Text(item.error.toString());
}
// Waiting content.
if (item.data == null) {
return const CircularProgressIndicator();
}
// 'Library' is empty.
if (item.data!.isEmpty) return const Text("Nothing found!");
// You can use [item.data!] direct or you can create a:
// List<SongModel> songs = item.data!;
return ListView.builder(
itemCount: item.data!.length,
itemBuilder: (context, index) {
return ListTile(
title: Text(item.data![index].title),
subtitle: Text(item.data![index].artist ?? "No Artist"),
trailing: const Icon(Icons.arrow_forward_rounded),
// This Widget will query/load image.
// You can use/create your own widget/method using [queryArtwork].
leading: QueryArtworkWidget(
controller: _audioQuery,
id: item.data![index].id,
type: ArtworkType.AUDIO,
),
);
},
);
},
),
),
);
}
Widget noAccessToLibraryWidget() {
return Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(10),
color: Colors.redAccent.withOpacity(0.5),
),
padding: const EdgeInsets.all(20),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text("Application doesn't have access to the library"),
const SizedBox(height: 10),
ElevatedButton(
onPressed: () => checkAndRequestPermissions(retry: true),
child: const Text("Allow"),
),
],
),
);
}
}