need_resume 1.0.7+1 need_resume: ^1.0.7+1 copied to clipboard
A package to implement onResume, onPause, onReady functionality on a Stateful widget (this is for every screen).
import 'package:flutter/material.dart';
import 'package:need_resume/need_resume.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(title: 'My Application', home: HomeScreen());
}
}
class HomeScreen extends StatefulWidget {
@override
HomeScreenState createState() => HomeScreenState();
}
class HomeScreenState extends ResumableState<HomeScreen> {
@override
void onReady() {
// Implement your code inside here
print('HomeScreen is ready!');
}
@override
void onResume() {
// Implement your code inside here
print('HomeScreen is resumed!');
}
@override
void onPause() {
// Implement your code inside here
print('HomeScreen is paused!');
}
void goAnotherScreen() {
// Replace Navigator.push() or Navigator.pushNamed() with push() or pushNamed()
push(context, MaterialPageRoute(builder: (context) => AnotherScreen()));
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ElevatedButton(
child: Text('Go to Another Screen'),
onPressed: () {
goAnotherScreen();
},
),
),
);
}
}
class AnotherScreen extends StatefulWidget {
@override
AnotherScreenState createState() => AnotherScreenState();
}
class AnotherScreenState extends ResumableState<AnotherScreen> {
@override
void onReady() {
// Implement your code inside here
print('AnotherScreen is ready!');
}
@override
void onResume() {
// Implement your code inside here
print('AnotherScreen is resumed!');
}
@override
void onPause() {
// Implement your code inside here
print('AnotherScreen is paused!');
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: ElevatedButton(
child: Text('Go Back'),
onPressed: () {
goBack();
},
),
),
);
}
void goBack() {
Navigator.pop(context);
}
}