native_audio 0.0.4

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  • Changelog
  • Example
  • Installing
  • new59

Native Audio #

An audio plugin for Flutter which makes use of the native Android and iOS audio players, handling playback, notifications and external controls (such as bluetooth).

Getting Started #

This plugin works on both Android and iOS, however the following setup is required for each platform.

Android #

1. Application #

Create or modify the Application class as follows:

class Application : FlutterApplication(), PluginRegistry.PluginRegistrantCallback {

    override fun onCreate() {

    override fun registerWith(registry: PluginRegistry) {

This must be reflected in the application's AndroidManifest.xml. E.g.:


Note: Not calling NativeAudioPlugin.setPluginRegistrant will result in an exception being thrown when audio is played.

2. Service & Permissions

Add the following lines to your AndroidManifest.xml to register the background service for geofencing:

<receiver android:name="">
        <action android:name="android.intent.action.MEDIA_BUTTON" />

<service android:name="com.danielgauci.native_audio.AudioService">
        <action android:name="android.intent.action.MEDIA_BUTTON" />
        <action android:name="" />

As well as the following lines to setup the permissions required:

<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />

iOS #

No setup is required for iOS 🍏

0.0.4 #

  • Initial iOS support

0.0.3 #

  • Change package name from studio.darngood to com.danielgauci

0.0.2 #

  • Fix NPE due to incorrect context
  • Throw exception if pluginRegistrantCallback is not set
  • Clean up unused constants

0.0.1 #

  • Initial release


native_audio_example #

Demonstrates how to use the native_audio plugin.

Getting Started #

This project is a starting point for a Flutter application.

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:

  native_audio: ^0.0.4

2. Install it

You can install packages from the command line:

with Flutter:

$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:native_audio/native_audio.dart';
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Learn more about scoring.

We analyzed this package on Oct 16, 2019, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.5.1
  • pana: 0.12.21
  • Flutter: 1.9.1+hotfix.4


Detected platforms: Flutter

References Flutter, and has no conflicting libraries.

Health issues and suggestions

Document public APIs. (-1 points)

21 out of 21 API elements have no dartdoc comment.Providing good documentation for libraries, classes, functions, and other API elements improves code readability and helps developers find and use your API.

Maintenance suggestions

Package is pre-v0.1 release. (-10 points)

While nothing is inherently wrong with versions of 0.0.*, it might mean that the author is still experimenting with the general direction of the API.


Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.2.2 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.11 1.14.12
meta 1.1.7
sky_engine 0.0.99
typed_data 1.1.6
vector_math 2.0.8
Dev dependencies