native_assets_builder 0.6.0 copy "native_assets_builder: ^0.6.0" to clipboard
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This package is the backend that invokes `build.dart` hooks.

0.6.0 #

  • Breaking change Completely rewritten API in native_assets_cli.
  • Breaking change Move build.dart to hook/build.dart. https://github.com/dart-lang/native/issues/823 (Backwards compatibility, fallback to toplevel build.dart.)
  • Bump package:native_assets_cli to 0.5.0.

0.5.0 #

  • Breaking change: Hide implementation of KernelAssets.

0.4.0 #

  • Breaking change: Split out the KernelAssets from normal Assets.

0.3.2 #

  • Reintroduce AssetRelativePath, it's used in dart build.

0.3.1 #

  • Add support for runPackageName to avoid native assets for packages that the root package depends on but the package being run doesn't.
  • Bump package:native_assets_cli to 0.4.1.
  • Moved test projects from test/data/ to test_data/.

0.3.0 #

  • Bump package:native_assets_cli to 0.3.0 (#142).

0.2.3 #

  • Quicker build planning for 0 or 1 packages with native assets (#128).

0.2.2 #

  • Take a PackageLayout argument for build and dryRun (flutter#134427).

0.2.1 #

  • Provide a PackageLayout constructor for already parsed PackageConfig (flutter#134427).

0.2.0 #

  • Breaking change NativeAssetsBuildRunners methods now return an object (#105).
  • Breaking change NativeAssetsBuildRunners methods now return value now contain a success bool instead of throwing (#106). Error messages are streamed to the logger.
  • Use an out/ sub directory for building native assets (#98).
  • Check asset ids on having having a package uri with the owning package (#96).
  • NativeAssetsBuildRunner now supports multiple calls (#102).

0.1.0 #

  • Initial version.