native_assets_builder 0.5.0 native_assets_builder: ^0.5.0 copied to clipboard
This package is the backend that invokes top-level `build.dart` scripts.
0.5.0 #
- Breaking change: Hide implementation of
KernelAssets
.
0.4.0 #
- Breaking change: Split out the
KernelAsset
s from normalAsset
s.
0.3.2 #
- Reintroduce
AssetRelativePath
, it's used indart build
.
0.3.1 #
- Add support for
runPackageName
to avoid native assets for packages that the root package depends on but the package being run doesn't. - Bump
package:native_assets_cli
to 0.4.1. - Moved test projects from
test/data/
totest_data/
.
0.2.2 #
- Take a
PackageLayout
argument forbuild
anddryRun
(flutter#134427).
0.2.1 #
- Provide a
PackageLayout
constructor for already parsedPackageConfig
(flutter#134427).
0.2.0 #
- Breaking change
NativeAssetsBuildRunner
s methods now return an object (#105). - Breaking change
NativeAssetsBuildRunner
s methods now return value now contain a success bool instead of throwing (#106). Error messages are streamed to the logger. - Use an
out/
sub directory for building native assets (#98). - Check asset ids on having having a package uri with the owning package (#96).
NativeAssetsBuildRunner
now supports multiple calls (#102).
0.1.0 #
- Initial version.