native_assets_builder 0.9.0 copy "native_assets_builder: ^0.9.0" to clipboard
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This package is the backend that invokes build hooks.

0.9.0 #

  • Also lock BuildConfig and LinkConfig outputDirectoryShared when invoking hooks to prevent concurrency issues with shared output caching.
  • Fix test packages with RecordUse annotations #1586.
  • Update SDK constraint to 3.5.0+
  • Rename the environment variables we use to communicate CCompilerConfig from Dart CI test runner to the package:native_assets_builder for testing the dart-lang/native repository to make it clear those are not intended to be used by end-users.
  • Remove link-dry-run concept as it's unused by Flutter Tools & Dart SDK
  • Bump native_assets_cli to 0.9.0.
  • Breaking change: Remove asset-type specific logic from package:native_assets_builder. Bundling tools have to now supply supportedAssetTypes and corresponding validation routines.
  • Breaking change: The NativeAssetsBuildRunner.link() command will now produce a LinkResult containing all assets for the application (not just those that happened to have a linker). This removes the need for a bundling tool to combine parts of BuildResult and LinkResult and possibly checking consistency of the sum of those parts. Effectively this means: Any asset that doesn't have an explicit linker will get a NOP linker that emits as outputs it's inputs.
  • Breaking change Removes knowledge about code & data assets from package:native_assets_builder. Users of this package can know hook into the build/link hook configuration that is used and e.g. initialize code configuration. Similarly users of this package now have to provide a callback to verify the consistency of the used hook configuration.

0.8.3 #

  • Added a validation step on the output of the build and link hooks (both as a per package, and as in all the packages together).
  • Fixed caching bug for link hooks #1515.
  • Bump native_toolchain_c to 0.5.4 and native_assets_cli to 0.8.0.

0.8.2 #

  • Fix some more cases of: BuildConfig.dependencies and LinkConfig.dependencies no longer have to specify Dart sources.
  • DataAsset test projects report all assets from assets/ dir and default the asset names to the path inside the package.
  • Automatically locks build directories to prevent concurrency issues with multiple concurrent dart and or flutter invocations.
  • Bump package:native_assets_cli to 0.7.3.

0.8.1 #

  • BuildRunner now automatically invokes build hooks again if any of their Dart sources changed.
  • Add more data asset test files.

0.8.0 #

  • BuildRunner.build and BuildRunner.buildDryRun now have a required linkingEnabled parameter.

0.7.1 #

  • Use HookConfig.targetIosSdk and HookConfig.targetMacosSdk optional values, and add examples to fail builds based on this.
  • Add data asset test project.

0.7.0 #

  • Add support for hook/link.dart including dry runs. Link hooks that do not have assets for link sent to them, are not run. Link hooks are not ordered.
  • Fix test.
  • Bump package:native_assets_cli to 0.6.0.
  • Copy resources.json to the build directory.

0.6.0 #

  • Breaking change Completely rewritten API in native_assets_cli.
  • Breaking change Move build.dart to hook/build.dart. https://github.com/dart-lang/native/issues/823 (Backwards compatibility, fallback to toplevel build.dart.)
  • Bump package:native_assets_cli to 0.5.0.

0.5.0 #

  • Breaking change: Hide implementation of KernelAssets.

0.4.0 #

  • Breaking change: Split out the KernelAssets from normal Assets.

0.3.2 #

  • Reintroduce AssetRelativePath, it's used in dart build.

0.3.1 #

  • Add support for runPackageName to avoid native assets for packages that the root package depends on but the package being run doesn't.
  • Bump package:native_assets_cli to 0.4.1.
  • Moved test projects from test/data/ to test_data/.

0.3.0 #

  • Bump package:native_assets_cli to 0.3.0 (#142).

0.2.3 #

  • Quicker build planning for 0 or 1 packages with native assets (#128).

0.2.2 #

  • Take a PackageLayout argument for build and dryRun (flutter#134427).

0.2.1 #

  • Provide a PackageLayout constructor for already parsed PackageConfig (flutter#134427).

0.2.0 #

  • Breaking change NativeAssetsBuildRunners methods now return an object (#105).
  • Breaking change NativeAssetsBuildRunners methods now return value now contain a success bool instead of throwing (#106). Error messages are streamed to the logger.
  • Use an out/ sub directory for building native assets (#98).
  • Check asset ids on having having a package uri with the owning package (#96).
  • NativeAssetsBuildRunner now supports multiple calls (#102).

0.1.0 #

  • Initial version.