native_assets_builder 0.9.0 native_assets_builder: ^0.9.0 copied to clipboard
This package is the backend that invokes build hooks.
0.9.0 #
- Also lock
BuildConfig
andLinkConfig
outputDirectoryShared
when invoking hooks to prevent concurrency issues with shared output caching. - Fix test packages with RecordUse annotations #1586.
- Update SDK constraint to 3.5.0+
- Rename the environment variables we use to communicate CCompilerConfig from
Dart CI test runner to the
package:native_assets_builder
for testing the dart-lang/native repository to make it clear those are not intended to be used by end-users. - Remove link-dry-run concept as it's unused by Flutter Tools & Dart SDK
- Bump
native_assets_cli
to0.9.0
. - Breaking change: Remove asset-type specific logic from
package:native_assets_builder
. Bundling tools have to now supplysupportedAssetTypes
and corresponding validation routines. - Breaking change: The
NativeAssetsBuildRunner.link()
command will now produce aLinkResult
containing all assets for the application (not just those that happened to have a linker). This removes the need for a bundling tool to combine parts ofBuildResult
andLinkResult
and possibly checking consistency of the sum of those parts. Effectively this means: Any asset that doesn't have an explicit linker will get a NOP linker that emits as outputs it's inputs. - Breaking change Removes knowledge about code & data assets from
package:native_assets_builder
. Users of this package can know hook into the build/link hook configuration that is used and e.g. initialize code configuration. Similarly users of this package now have to provide a callback to verify the consistency of the used hook configuration.
0.8.3 #
- Added a validation step on the output of the build and link hooks (both as a per package, and as in all the packages together).
- Fixed caching bug for link hooks #1515.
- Bump
native_toolchain_c
to0.5.4
andnative_assets_cli
to0.8.0
.
0.8.2 #
- Fix some more cases of:
BuildConfig.dependencies
andLinkConfig.dependencies
no longer have to specify Dart sources. DataAsset
test projects report all assets fromassets/
dir and default the asset names to the path inside the package.- Automatically locks build directories to prevent concurrency issues with
multiple concurrent
dart
and orflutter
invocations. - Bump
package:native_assets_cli
to 0.7.3.
0.8.1 #
BuildRunner
now automatically invokes build hooks again if any of their Dart sources changed.- Add more data asset test files.
0.8.0 #
BuildRunner.build
andBuildRunner.buildDryRun
now have a requiredlinkingEnabled
parameter.
0.7.1 #
- Use
HookConfig.targetIosSdk
andHookConfig.targetMacosSdk
optional values, and add examples to fail builds based on this. - Add data asset test project.
0.7.0 #
- Add support for
hook/link.dart
including dry runs. Link hooks that do not have assets for link sent to them, are not run. Link hooks are not ordered. - Fix test.
- Bump
package:native_assets_cli
to 0.6.0. - Copy
resources.json
to the build directory.
0.6.0 #
- Breaking change Completely rewritten API in
native_assets_cli
. - Breaking change Move
build.dart
tohook/build.dart
. https://github.com/dart-lang/native/issues/823 (Backwards compatibility, fallback to toplevelbuild.dart
.) - Bump
package:native_assets_cli
to 0.5.0.
0.5.0 #
- Breaking change: Hide implementation of
KernelAssets
.
0.4.0 #
- Breaking change: Split out the
KernelAsset
s from normalAsset
s.
0.3.2 #
- Reintroduce
AssetRelativePath
, it's used indart build
.
0.3.1 #
- Add support for
runPackageName
to avoid native assets for packages that the root package depends on but the package being run doesn't. - Bump
package:native_assets_cli
to 0.4.1. - Moved test projects from
test/data/
totest_data/
.
0.2.2 #
- Take a
PackageLayout
argument forbuild
anddryRun
(flutter#134427).
0.2.1 #
- Provide a
PackageLayout
constructor for already parsedPackageConfig
(flutter#134427).
0.2.0 #
- Breaking change
NativeAssetsBuildRunner
s methods now return an object (#105). - Breaking change
NativeAssetsBuildRunner
s methods now return value now contain a success bool instead of throwing (#106). Error messages are streamed to the logger. - Use an
out/
sub directory for building native assets (#98). - Check asset ids on having having a package uri with the owning package (#96).
NativeAssetsBuildRunner
now supports multiple calls (#102).
0.1.0 #
- Initial version.