msix 2.4.2 msix: ^2.4.2 copied to clipboard
A command-line tool that create Msix installer from your flutter windows-build files.
Msix #
A command-line tool that create Msix installer from your flutter windows-build files.
📋 Install #
In your pubspec.yaml
, add msix
as a new dependency:
dev_dependencies:
flutter_test:
sdk: flutter
msix: ^2.4.2
📦 Create Msix #
Run the commands:
PS c:\src\flutter_project\> flutter build windows
PS c:\src\flutter_project\> flutter pub run msix:create
The flutter build windows
is required to build the executable that
flutter pub run msix:create
bundles up in the MSIX install file.
⚙ Configuration (Optional) #
This package have default configuration values, but you can configure it to suit your needs by adding msix_config:
at the end of your pubspec.yaml
file:
msix_config:
display_name: MyAppName
publisher_display_name: MyName
identity_name: MyCompany.MySuite.MyApp
msix_version: 1.0.0.0
logo_path: C:\<PathToIcon>\<Logo.png>
capabilities: 'internetClient,location,microphone,webcam'
See full list of available configurations.
Windows Store #
To generate msix file for publish to the Windows Store, use the --store
flag or add store: true
in msix configuration section in your pubspec.yaml
.
Note:
For Windows Store publication the configuration values: publisher_display_name
, identity_name
, msix_version
, publisher
must be valid,
you can find those values in your windows store dashboard (Product
> Product identity
).
For more information about publish to the Windows Store see: How to publish your MSIX package to the Microsoft Store
✒️ Signing Options #
The created installer file (.msix) is automatically sign with default test certificate. for publishing, the Windows Store will automatically sign it for you.
If you need, you can use your own certificate using the configuration fields:certificate_path, certificate_password, publisher
or signtool_options
📁 .dll Files And Assets (FFI Library) #
To include your .dll and other third party assets in your msix installer, you can use the configuration field: assets_directory_path
:
assets_directory_path: 'C:\Users\me\flutter_project_name\myAssets'
- create new folder in your root project folder (where
pubspec.yaml
is located) - put there all your assets (.dll etc.)
- in your application code, use the FFI package like so:
var helloLib = ffi.DynamicLibrary.open('myAssets/hello.dll');
var helloLib2 = ffi.DynamicLibrary.open('myAssets/subFolder/hello2.dll');
Note: don't use absolute-path like this:
var absolutePath = path.join(Directory.current.path, 'myAssets/hello.dll');
var helloLib = ffi.DynamicLibrary.open(absolutePath);
📋 Available Configuration Fields: #
Configuration Name | Description (from microsoft docs) | Example |
---|---|---|
display_name | A friendly name that can be displayed to users. | MyAppName |
publisher_display_name | A friendly name for the publisher that can be displayed to users. | MyName |
identity_name | Defines a globally unique identifier for a package. | com.flutter.MyApp |
msix_version | The version number of the package. | 1.0.0.0 (must be this format) |
store | The installer (.msix) is for publish to Windows Store | false |
logo_path | Path to the app logo | C:/<PathToIcon>/<Logo.png> |
start_menu_icon_path | Path to logo that will used in start-menu. if not specified will use logo_path |
C:/<PathToIcon>/<Icon.png> |
tile_icon_path | Path to logo used as the app tile logo. (win10) if not specified will use logo_path |
C:/<PathToIcon>/<Icon.png> |
vs_generated_images _folder_path |
Visual Studio can generate for you optimized icons (logo, tile and more), see Thomas's explanation. This is an alternative for logo_path , start_menu_icon_path , tile_icon_path |
C:\<PathToFolder>\icons |
icons_background_color | Specifies the background color of the app icons, can be transparent or hex color like: '#ffffff' (win10) |
transparent |
assets_directory_path | Path to assets folder (.dll files) to include in the installer | C:\<PathToFolder>\myAssets |
languages | Declares a language for resources contained in the package | en-us, ja-jp |
capabilities | List of the capabilities the application requires. see full capabilities list |
internetClient,location,microphone,bluetooth,webcam |
architecture | Describes the architecture of the code contained in the package, one of:x86 , x64 , arm , neutral |
x64 |
certificate_path | Path to your certificate file | C:/<PathToCertificate>/<MyCertificate.pfx> |
certificate_password | The certificate password | 1234 |
publisher | Describes the publisher information. The Publisher attribute must match the publisher subject information of the certificate used to sign a package. | CN=My Company, O=My Company, L=Berlin, S=Berlin, C=DE |
signtool_options | Signtool use the syntax: [command] [options] [file_name], so you can provide here the [options] part, see full documentation this overwriting the fields: certificate_path , certificate_password |
/v /fd SHA256 /f C:/Users/me/Desktop/my.cer |
file_extension | File extensions that the app will used to open | .txt, .myFile, .test1 |
protocol_activation | Protocol activation that will open the app | http |
Command-Line Arguments
You can use also the CLI arguments to set the configuration value, for example:
flutter pub run msix:create --v 1.0.3.3 --c C:/Users/me/Desktop/test_certificate.pfx --p 1234 --pu "CN=Msix Testing, O=Msix Testing Corporation, C=US"
Available Arguments Options:
- package version:
--v
(must be in the format: 1.0.0.0) - certificate path:
--c
- certificate password:
--p
- debug signing problems:
--d
- display name:
--dn
- publisher display name:
--pdn
- identity name:
--in
- publisher:
--pu
- logo path:
--lp
- start_menu icon path:
--smip
- tile icon path:
--tip
- assets directory path:
--adp
- vs generated images folder path:
--vsi
- icons background color:
--ibc
- signtool options:
--so
- protocol activation:
--pa
- file extension:
--fe
- architecture:
--a
- capabilities:
--cap
- languages:
--l
Available Arguments Flags:
- store:
--store
- debug:
--debug
package tags: msi
windows
win10
win11
windows10
windows11
windows store
windows installer
windows packaging
appx
AppxManifest
SignTool
MakeAppx