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A simple way to implement pointer based parallax animations on multiple platforms.

mouse_parallax #

Mouse Parallax

A Pointer-Based Animation Package. The goal of this package is to make mouse and touch based parallax effects as simple as possible.

Setting up #

To get started with the Parallax effect, use a ParallaxStack

class MyApp extends StatelessWidget {
 @override
 Widget build(BuildContext context) {
   return MaterialApp(
     home: Scaffold(
       body: ParallaxStack(
         layers: [],
       ),
     ),
   );
 }
}

The layers property takes a list of ParallaxLayers. These layers allow you to define the animatable properties of the stack.

class MyApp extends StatelessWidget {
 @override
 Widget build(BuildContext context) {
   return MaterialApp(
     home: Scaffold(
       body: ParallaxStack(
         layers: [
           ParallaxLayer(
             yRotation: 0.35,
             xOffset: 60,
             child: Center(
               child: Container(
                 width: 250,
                 height: 250,
                 color: Colors.black,
               ),
             ),
           ),
           ParallaxLayer(
             yRotation: 0.35,
             xOffset: 80,
             child: Center(
               child: Container(
                 width: 200,
                 height: 200,
                 decoration: const BoxDecoration(
                   color: Colors.deepOrange,
                 ),
               ),
             ),
           ),
         ],
       ),
     ),
   );
 }
}

That example yields this result:

Parallax image

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A simple way to implement pointer based parallax animations on multiple platforms.

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Documentation

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License

MIT (license)

Dependencies

flutter

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